[1.5] HugsLib (11.0.3) Lightweight modding library

Started by UnlimitedHugs, December 15, 2016, 02:20:14 PM

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UnlimitedHugs

Quote from: maculator on September 02, 2017, 06:53:13 AM
If anybody thought: "Verdammt, ich wünschte die paar Zeilen Sprache die HugsLib liefert wären in Deutsch!"
I made a German.xml for personal use but maybe someone else can make a use of it too.
https://github.com/maculator/Alles

I could include this in the next update if you want to send me a pull request.
HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

maculator

I "guess" I did a pull request (I'm not familiar with github, hope it worked.

SpaceDorf

A advanced user question :

Is it possible to use Custom Scenarios for the Quickstart Option ?

I can only see the basic three, even though I created several custom scenarios now.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

UnlimitedHugs

Quote from: SpaceDorf on October 05, 2017, 07:48:27 AM
Is it possible to use Custom Scenarios for the Quickstart Option ?
I can only see the basic three, even though I created several custom scenarios now.

Turns out, the quickstarter only considers scenarios loaded from XML defs at the moment.
I'll see if I can enable custom and workshop scenarios, as well.
Thank you for letting me know.
HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

SpaceDorf

#274
Quote from: UnlimitedHugs on October 06, 2017, 04:37:40 AM
Turns out, the quickstarter only considers scenarios loaded from XML defs at the moment.
I'll see if I can enable custom and workshop scenarios, as well.
Thank you for letting me know.

My pleasure. It would make testing a lot easier, if I can start with everything I need allready enabled and dropped at my feet.

Thats would be very efficient and stands in no correlation to me being lazy.
Soooo .. whats the name of the Defs ? ;D
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

UnlimitedHugs

Quote from: SpaceDorf on October 06, 2017, 04:58:20 AM
Thats would be very efficient and stands in no correlation to me being lazy.
Soooo .. whats the name of the Defs ? ;D

I wear my laziness as a badge of honor- it's a sign of professionalism :D
As for the defs, check out Core/Defs/Scenarios/Scenarios_Classic.xml- you should be able to turn your custom scenario into a def by copying it from your save folder. It's mostly the same format.
HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

SpaceDorf

Quote from: UnlimitedHugs on October 06, 2017, 05:10:43 AM
I wear my laziness as a badge of honor- it's a sign of professionalism :D
As for the defs, check out Core/Defs/Scenarios/Scenarios_Classic.xml- you should be able to turn your custom scenario into a def by copying it from your save folder. It's mostly the same format.

I was counting on that :) Thank you.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

vaultdweller123

can someone explain me what this mod do? im new to installing mods. but this is the 2nd to the most subscribed list. im not sure what this does.

tonsrd

Quote from: vaultdweller123 on October 21, 2017, 01:42:23 AM
can someone explain me what this mod do? im new to installing mods. but this is the 2nd to the most subscribed list. im not sure what this does.
its a library mod, other mods need it.
place it 2nd in modlist  just aftere "core" and any mod that needs it will work.

place it last and ull get errors/crashs maybe...


UnlimitedHugs

Quote from: Wishmaster on October 24, 2017, 12:18:21 PM
Hello.
Are you updating this to A18 ?

For sure. I should have a build out in the next few days.
HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam


UnlimitedHugs

#282
Updated to 4.0.0
There we go, the A18 update is done. This one was fairly mild, since not a lot has really changed in the base game.
- I reworked the DistributedTickScheduler and CallbackScheduler (now TickDelayScheduler). Both have been made safer and more convenient to use. I plan to add a wiki page on custom tick scheduling in the coming days.
- Made a spelling pass on the code. The only public member to change is InjectedDefHasher.GiveShortHasToDef > GiveShortHashToDef
- The quickstarter will now work with custom and workshop scenarios.

I uploaded this version to the workshop as a temporary item- It'll be up until A18 officially releases.

As always, let me know if you find any bugs or have any suggestions.
Have a nice update!
HugsLib - AllowTool - Remote Tech - Map Reroll - Defensive Positions: Github, Steam

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

kaptain_kavern

Ok now I can begin A18 mods updates and dev.

Thanks a ton !