[0.16.1390] Information graphic opacity incorrectly drawn.

Started by jacko21297, December 17, 2016, 03:09:47 PM

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jacko21297

The extra information graphic will not degrade in opacity like other elements from within the farm's plant selection sub-menu.

Steps to reproduce:
1. Load RimWorld Version: 0.16.1390
2. Create or load a RimWorld save.
3. Open the 'Architect' category.
4. Select the 'Zone' Sub-Category.
5. Select 'Growing Zone'.
6. Create a new growing zone.
7. Left click on the aforementioned zone.
8. Left click the plant type.
9. Slowly move the cursor to the left or right so that the element's opacity decreases.

Actual Result:
Note how the 'i' information graphic will not lower its opacity in correlation to other elements from within the list. This can allow the information graphic to remain present whilst all other elements are not.

Expected Result:
The information graphic should be lowered in opacity in the same manner as other elements.

Additional Information:
Please see the attached screenshot for further reference.

[attachment deleted by admin due to age]
“It is better to be hated for what you are than to be loved for what you are not.” ― André Gide

jacko21297

I have provided an extra screenshot to help understand what menu I am referring to. :)

[attachment deleted by admin due to age]
“It is better to be hated for what you are than to be loved for what you are not.” ― André Gide

Tynan

Tynan Sylvester - @TynanSylvester - Tynan's Blog

skullywag

Isnt this simply the fade effect that happens as you mouse away from the icon, if you move your mouse back itll get more opaque.

edit - oh wait reread, the I ok yeah thats not right.

Im a nump. (Tynan forsaw my numptyness!!!)

That is all.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Tynan

Tynan Sylvester - @TynanSylvester - Tynan's Blog