[A16] Caravan formation breaks if social fight occurs

Started by Kahranna, December 21, 2016, 07:31:26 PM

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Kahranna

Version: 0.16.1393
OS: Windows, Steam Version
No Mods

Action/Situation:
I formed a caravan, and during the preparation period 2 colonist had a social fight. The caravan consisted of 4 colonists and a 4 - 6 Boomalopes.

Expected behaviour:
Either the caravan forming fails (message like "Not possible to form a caravan because colonists or animals are injured") or after they recovered, they grab their stuff and leave.

Actual behaviour:
All colonists stopped their preperations, and the Boomalopes are stuck. Some are able to move to their sleeping spot, but some are "Wandering" or "Moving" (in the information tab when you click on them), but actually they aren't. So they collapse due to exhausting and eventuelly die of malnutrition.
I tried to form a new caravan, and I could assign the same colonist like before, but not the Boomalopes.
I could free some of them from being stuck by clearing the path to their sleeping spot (like hauling stone chucks).
I enabled Dev Mode and Downed one stuck Boomalope, and then I got a message like "Caravan forming failed, animals are injured" or something like that, and everything was back to normal.
The duty of the stuck Boomalopes was CaravanPreparation or something like that.

Steps to Reproduce:
1.) Form a caravan of at least 2 colonists and some Boomalopes
2.) During the preparations, two colonists start a social fight, so both of them are injured

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Tynan

Tynan Sylvester - @TynanSylvester - Tynan's Blog

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