The Trade Colony of Ghost Town

Started by SleepyFox, October 17, 2013, 09:08:11 AM

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SleepyFox

...on the border world of New Yakstabia. The names of the colonists have been changed to protect their identities.

The initial landing was a rough one. The only survivors of the GSB Escape (pronounced ess-kah-pay) was a doctor and a laborer on the way to a different colony and the ship's security officer. The scrap recovered from falling pieces of the ship was formed into crude walls and fortifications that eventually grew into a small compound against a large mountain. Though not quite 'Vault' material, the small fort thrived for a time. The Commissar (known as Ghostmunchies, and subsequently the town's true founder) fended off the first attack by a desperate individual who had also shipwrecked.

The laborer, Shadowless Wanderer, was assigned the old pistol. Its former owner had no need for it any longer. The doctor, who shall be known as Bookmark Bamboo, tended to the wounds incurred by the fighting. For a time, Shadowless and Bookmark took turns 'shepherding' lost souls into the colony's fold.

In time, the compound flourished. Fortifications were solidified, and contact with the outside world was re-established. These brave colonists now had a home, and began trading with passing vessels, selling 'acquired' weaponry and liberating slaves from slave vessels with their considerable capital. Several concerted efforts by offworld raiders have since ravaged the camp's outer defenses. Though at times up to a dozen individuals (and more) had assaulted the base, only two casualties have been buried.

Unfortunately, these two casualties were two of the founding members of the colony, both Ghost and Shadowless having perished bravely in defense of the gates. This picture is the state of the compound before the assault that claimed the life of Shadowless. It's a very self-contained trade complex. No less than 15 raiders assaulted from the north, and four of the turrets were lost as well as our dear Shadowless.

The second picture down is the current state of the base.





Setting up staggered pillars not only looks nice, but gives convenient cover. With a little work, you can put a roof over it too (like you can see in the front gate portion.) The upper defenses need to be restored, but consolidating them into a more compact setup like the south side might be a superior plan. Currently seven colonists live in Ghost Town, selling 'reclaimed' armaments for scrap metal, selling their abundance of food to passing ships that need it, and enduring constant aggression from raiders and the raw elements. 68 days in and Ghost Town manages to thrive despite the blood-soaked sands.

The full album is here with commentary and descriptions.

http://imgur.com/a/Ag7O8#0

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miah999


mumblemumble

An amazing colony, I think it even gives your old one "yakstabia" a run for its money. Still, the north area was pretty risky with the mountain side giving cover for raiders. Perhaps in the future you could build a wall where the mountain was so you can funnel them into a nice "kill zone".

Hopefully this town will continue to thrive, later waves of raiders get pretty harsh.

On an unrelated note, sleepy had more lightning going on than I've EVER seen in rimworld. Fires were being thrown up everywhere.
Why to people worry about following their heart? Its lodged in your chest, you won't accidentally leave it behind.

-----

Its bad because reasons, and if you don't know the reasons, you are horrible. You cannot ask what the reasons are or else you doubt it. But the reasons are irrefutable. Logic.

SleepyFox

...subsequent testing on a different game has shown that setting up pillars /outside/ of the base and then playing Bomberman with enemy raids is effective. ...and sadistic fun.
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