A few questions!

Started by Japzzi, February 27, 2014, 02:16:33 PM

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Japzzi

Okay what does fear do? Is it something you can use to ''oppress'' your settler with like in Tropico Pirate cove for example or is it just not worth it at all. I saw you could build ''gibblet cages'' so thats why I ask x3

And what is the penalty for cannibalism? Does the people go nuts or do they become unhappy?. The reason for this question is because I started to have this problem with bodies piling up. I found out that you could just throw molotovs on them and burn the bodies that way but I also saw that you could use them at the butchering table.. I hope some of you guys can answer my questions c:

Unexpected

Fear is one way to ensure your colonists' loyalty, with happiness being the other. Loyalty is equal to either happiness or fear.
This goes for prisoners as well. They need to be above a certain level of loyalty before you can recruit them, be it from fear of happiness.

Smasher101

Fear is to increase loyalty! If you have your colonists in a room with 50 gibbet cages (full) then theyre gonna stay loyal for EVER, put them in a pit of snakes and they will still say Yes Sir! etc... My point is Happiness or fear, whichever is greatest gets the affect on loyalty :D

Coenmcj

However it seems at the current stage there are no Debuffs for Fear, meaning you do not have to fear any mental breaks when your colonists go to dispose of the bodies while if you were running your colony on happiness, you would need a quick surefire way to return their happiness levels above the loyalty line as happiness is a truely fragile thing out in the rimworlds...
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StorymasterQ

I think the Fear for Loyalty could be reworked to a double-edged thing, as in, with zero happiness, zero Fear is wandering away due to disloyalty and full Fear is a mental break.
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Geeves

I think the Fear question is answered before.

With regards to the cannibalism question:

Burn the corpses, or use frag-grenades if it rains and you cannot start fires.
I strongly recommend against eating the corpses of your friends or enemies. Your colonists will not like it.

You can, like some players build a massive graveyard and bury the corpses, but personally I think it will just fill up the map with no added bonus.
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StorymasterQ

You could just make a burning room. Just wall off a patch of graves and close the circuit with a door to create a roof. You can then burn things inside it even though it rains. You may want to line the inside with two lanes of concrete so the walls wouldn't catch the fire.
I like how this game can result in quotes that would be quite unnerving when said in public, out of context. - Myself

The dubious quotes list is now public. See it here

Wikrin

Quote from: StorymasterQ on May 01, 2014, 09:07:15 PM
You could just make a burning room. Just wall off a patch of graves and close the circuit with a door to create a roof. You can then burn things inside it even though it rains. You may want to line the inside with two lanes of concrete so the walls wouldn't catch the fire.

This is what I've seen as most reliable, though truth be told I've never had a huge problem with the rain. Lucky in that regard, I guess.