[1.0] Children and Pregnancy - v0.5b (2019/Feb/25)

Started by Thirite, December 27, 2016, 09:06:22 PM

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Squidward Tortellini

You're all good now, the sprites for the droids and apes all seem to be working fine now and the droids can wear stuff again.

Sinclair200


Thirite

I just haven't gotten the chance to testing CnP with BntB yet.

Tenshi~Akari

Quote from: Thirite on December 21, 2017, 05:32:14 PM
Does the shirt maintain the same incorrect scale when the pawn turns a different direction?

Yes. Like I said, seems to affect Bottom/"OnSkin" & Middle layer apparel when that happens.

sidfu

just fyi childcare not covered by outfitter. not bug but just something mod author put in so other mod authors know

Outfitter: WorkTypeDef Childcare not handled.
This is not a bug, just a notice for the mod author.
Verse.Log:Warning(String)
Outfitter.<GetStatsOfWorkType>d__21:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Outfitter.ApparelStatsHelper:GetWeightedApparelStats(Pawn)
Outfitter.ApparelStatCache:get_StatCache()
Outfitter.ApparelStatCache:GetStatsOfApparelInfused(Apparel, HashSet`1&)
Outfitter.ApparelStatCache:GetAllOffsets(Apparel)
Outfitter.ApparelStatCache:ApparelScoreRaw(Apparel)
Outfitter.JobGiver_OutfitterOptimizeApparel:TryGiveJob_Prefix(Job&, Pawn)
RimWorld.JobGiver_OptimizeApparel:TryGiveJob_Patch2(Object, Pawn)
Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage_Patch1(Object, Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob_Patch1(Object, ThinkTreeDef&)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:EndCurrentJob_Patch1(Object, JobCondition, Boolean)
Verse.AI.JobDriver:EndJobWith(JobCondition)
Verse.AI.JobDriver:CheckCurrentToilEndOrFail()
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.<MoveOffTargetBlueprint>c__AnonStorey4:<>m__0()
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:Notify_PatherArrived()
Verse.AI.Pawn_PathFollower:PatherArrived()
Verse.AI.Pawn_PathFollower:TryEnterNextPathCell()
Verse.AI.Pawn_PathFollower:PatherTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

Proxyer

Hello, Merry Christmas!
I modified the folder structure for B18 in Japanese translation.
Before modifying it, it was the name of the folder structure of A17 (* Defs), so it was not correctly translated. Since Pull request has been sent from GitHub, please confirm and merge. Thank you.

P.S. request name is "for v 0.4a" but correctly it is "for v 0.4c".

Proxyer

Hello, author.
There was a part of the problem still remaining in the Japanese translation, so I deleted the "DoBreastfeedBaby" part of defname from WorkGiver_Children.xml and modified it.

Sorry to trouble you, but since I sent a Pull request, please check and merge as you notice. Thank you.

Thirite

Thanks for your work Proxyer! Merry Christmas ^^

Sinclair200


Sinclair200

oh oh oh and oh! how do i use dev mod to see if my colonist is pregnant or not :)

Thirite

Click "Show hidden/all hediffs" on the health tab while in dev mode or just use the "determine pregnancy" procedure. It has no chance of causing injury like surgeries do.

Right now I don't recommend using BntB with C&P right now; I tested it briefly and there are some strange design overlaps. Can't say if it causes actual problems though.

alexander_q

Hi dev. Do you have an A16 version floating around? A helpful user tried to provide one a week or so again, but it seems what he uploaded was the A17 version.

Keep up the good work.

Sir PB

guys, im a very2 newb here.

I just downloaded the mod in zip, so what should i do next ? where do i should put the downloaded file to ?

and btw i cant find the mod in steam, usually i just subscribe mod from steam :)

please answer my newb questions guys.. thx !

Sinclair200

@SirPB   are you using mac or windows?
the easiest way would have been to look online.

Thanks for the reply @Thirite

Sir PB