Fast hypothermia in cold shallow water

Started by Houkime, December 29, 2016, 06:39:48 AM

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Houkime

Noticed that colonists can walk through extremely cold shallow water, for example, on the Sea Ice, and have no problems with their legs being frozen like hell.

I suppose that it is not a bug for Bug Section, but this is obviously not right.

And it shouldn't be very hard to implement a fast hypothermia when pawns are in a very cold water.

daduhweewah

I would imagine this is because it would require some goofy pathing stuff (I am such a fish when it comes to programming) so if this would cause hypothermia, people would bitch that their pawns walk right through it, so to fix it it would require some kind of pathing that would bog down the game or something.

Just a wild guess from someone who has zero knowledge of programming/coding etc.

Serenity

Doesn't "Better Pathfinding" have a heuristic to avoid swamps? Same issue. It's not really that complicated. Different paths are weighted and ones with bad terrain get a higher cost.