[A16] Daemons Modlist - More Difficulties | More Traits (Updated 12/31/2016)

Started by DaemonDeathAngel, December 31, 2016, 05:44:40 PM

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DaemonDeathAngel



Making Rimworld Great Again




Mod List And Download Links







More Difficulties      Direct Download      Github Page      Thread Link      Alpha 16   Two New Difficulties
Aesthetic Storyteller Changes






More Traits     Direct Download      Github Page      Thread Link      Alpha 16   Seven New Traits
New Permanent Buffs




Thread Information

The entire goal of all mods on this page is to expand the experience of the core game,
and it's mechanics. To do this, I am making addons that take core features and adds to them,
whether that be traits, difficulties, changing recipes, adding vanilla friendly items, or more.

If you have any ideas you would like to see, please feel free to mention them in this thread,
or private message me directly, and we can discuss them.

If you have any trait ideas that are feasibly acquirable, please, feel free to contact me with
your ideas, and I will attempt to add them to the mod.

All small mods I create will be posted on this page specifically, as to not clutter up the releases
page. That's not saying I will not release much larger mods that will require their own separate
page on the forums.




License Information

Seeing as all of these mods thus far expand on core game mechanics,
The license will not be too entirely strict, as these mods are achievable with minor XML understanding.

If you are using any of the mods released on this thread, you fully attest and agree to the following
conditions.

You will not:


  • Redistribute any mod in it's entirety, claiming it as your own.
  • Attempt to sell, trade, or barter any mod

You are free to:

  • Tear the mod limb from limb
  • Use the mod as a means to learn XML yourself

That concludes the technical information for this license.





DaemonDeathAngel

#1

Making Rimworld Great Again






This mod adds a variety of new traits, currently there are only seven new traits included, but
this will be expanded with the help of the community...

All relevant information to the traits and mod will be available within a spreadsheet, once
the mod has reached a substantial amount of traits, until then, information will be listen on
this page.



ConceitedNAME thinks very highly of themselves, even if others don't think so. HE can easily get on someones nerves.
Low Self-Esteem   NAME doesn't think very highly of themselves, even if other do.
ConfidentNAME is confident that everything will work out for the best.
ParanoidNAME has a feeling everything is going to fall apart..
OverweightNAME is severely overweight, HE moves slow, and works even slower.
AthleticNAME is very athletic, HE works and moves fast!
AnorexicNAME is very underweight, causing HIM to constantly be tired and work slower.

✶✶ More Traits to Come ✶✶
✶✶ !Recommend Some! ✶✶

Author
DaemonDeathAngel - Myself

Download
Github Release Page
Direct Download

Incompatibilities
- There should not be any Incompatibilities
- Report any Bugs that are found in this thread or on Github

Installation Instructions
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.





DaemonDeathAngel


Hydromancerx

Posted this in the other thread a while back ...

Quote from: Hydromancerx on November 03, 2016, 06:13:55 PM
Some suggestions based on PZ ...

Positive Traits

Adrenaline Junkie - Boosts when in battle.

Athletic - Boost to Speed

Brave - Higher Mental Break Threshold

Cat's Eyes - Can see better at night.

Dexterous - Better Manipulation

Eagle Eyed - Better ranged accuracy

Fast Healer - Heals from Wounds Faster

Fast Learner - Learns skills faster.

Fast Reader - Can research faster.

Graceful - ?

Inconspicuous - Better cover during battle.

Iron Gut - Throws up less. and More resistant to gut worms.

Keen Hearing - Boost to hearing

Light Eater - Requires less food.

Low Thirst - Rewires less food.

Lucky - +1 to all Skills

Organized - Better work speed.

Outdoorsman - Mood boost from being outside.

Resilient - Gets diseases less.

Stout - Plus to Melee

Thick Skinned - Boost to armor even without wearing armor.

Wakeful - Needs less sleep

Negative Traits

Agoraphobic - Bad mood when outside.

All Thumbs - Worse manipulation

Asthmatic - Slower movement

Claustrophobic - Bad mood when inside.

Clumsy - ?

Conspicuous - Revives less cover when hiding behind stuff.

Cowardly - Lower Mental Break Threshold

Disorganised - Slower work speed.

Feeble - Lower Strength

Hearty Appetite - Consumes more food

Hemophobic - Cannot do Caring/Medical

High Thirst - Consumes more food

Hypochondriac - Shows sickness when not really sick.

Illiterate - Cannot research.

Obese - Slower movement

Overweight - Slower movement

Pacifist - Cannot attack

Prone to Illness - More likely to get a disease.

Restless Sleeper - Requires more sleep to get rested.

Sleepyhead - Need sleep more often.

Slow Healer - Recovers from diseases/wounds slower.

Slow Learner - Penalty to Research skill.

Slow Reader - Penalty to Research skill.

Thin-skinned - Penalty to armor.

Unlucky - -1 to all Skills

Weak - Minus to melee

Weak Stomach - Vomits more often. Even from well cooked food.

Hobby Traits

Angler - Boost to Fishing (with fishing mod)

Baseball Player - Boost to melee

Former Scout - Boost to Healing

Gardener - Boost to Farming Skill

Gymnast - ?

Handy - Boost to Construction and Fixing Skills

Hiker - Boost to movement

Hunter - Boost to ranged.

Runner - Boost to movement

Self Defense Class - Boost to melee

Other Traits

Desensitized - Higher Mental break threshold

Axe Man - Higher melee

I know some don't fit every well but i though i should throw them out there.

https://pzwiki.net/wiki/Traits

DaemonDeathAngel

Oh hell. I will go through these tomorrow night. I am currently traceling back home from vacation, and dont have access to modding tools.

Once I am back to my desktop, many of these will probably be added :P you will completely be credited for the ones I use.

Also, would you mind messeging me? I noticed your deviantart page and thing you could be of some help for an issue I am having.

Hydromancerx

Sure but these are all from Project Zomboid so not much to credit me for.

DaemonDeathAngel

Well, I can credit you for finding ideas for me, and then credit the oroginal creators. Gotta give yourself some credit for tracking these down.


DaemonDeathAngel

Quote from: Hydromancerx on January 17, 2017, 03:24:43 AM
How's this going?

Been working here or there, been busy with work since getting back from vacation, trying to get my finances back on track.