[A16]Vanilla Armory Plus v1.0

Started by Primal Lord, January 01, 2017, 06:50:37 PM

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Primal Lord

Officially releasing the complete version of my first mod, Vanilla Armory Plus!

The point of this mod is to allow the player (You) to craft all of the following at a machining table:
Frag and Emp Grenades and Molotov Cocktails
Charge Lance, Inferno Launcher, and Heavy Charge Blaster (Mechanoid Weapons)
The Triple rocket launcher and Doomsday rocket launcher
Personal shields and last but not least,
The ever elusive psychic foil helmet (of power!)

Download can be gotten here: https://github.com/PrimalLord/VanillaArmoryPlus
License: None, feel free to merge, modify, and use this mod as you like :)
Note: As seen in my other release, Vanilla Vegetation Plus, this mod may cause conflict with other mods, it's recommended only to use this mod only if you are a vanilla friendly user.

Iwillbenicetou

What's the cost of each weapon/apparel? Is it balanced?
And will you add a steam workshop download?
Mod Help! The basics on how to download mods!

Primal Lord

Mechanoid weapon costs are are based on the cost of the minigun, the only mechanoid weapon normally available to make in vanilla rimworld, while everything else is a fair  yet believable balance in my opinion.

There will be no steam release from me, but if someone else wants to incorporate my mod and add it i'm fine with that.

RazorHed


Primal Lord

Sorry for the late reply RazorHed! A lot of the weapons and armor didn't really have suitable vanilla research to justify adding a research requirement, and the mechanoid weapons already have such a long build time because they are mechanoid weapons that I left them availiable at all times. Feel free to go all out, pace yourself, or just hold back as you see fit!