New Plight regarding Animals

Started by newboerg, January 02, 2017, 06:17:27 AM

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newboerg

What about an Event where all Animals (or all wild Animals) Disapear from the map for a longer duration.

As its now it is pretty easy to ward of dying plants by just hunting because animals are nearly allways availible.

schizmo

Toxic Fallout and Volcanic Winter both already do this, as well as extreme temperature shifts. Unless you mean something like blight? Maybe a psychic wave to spook the animals away, similar to the one that makes them go mad.

daduhweewah

 I assure you that more animals are on my wish list, when you have a colony that gets to 25ish you have to buy meat or make meals vegetarian so you can use all meat for kibble.

I have a game with 3 colonies of about 50-30 and 15 pop, the 15 pop is producing meat for the 50 pop along with buying every scrap of meat I find from bulk trading orbiters and requesting bulk traders every few days.

I have quite a few muffalos alpacas dromedaries sloths and grizz/polar bears and of course huskies, so I use an absurd amount of meat for kibble (and still have hay growing under two sun lamps in a cold biome)

if you start keeping animals and having a max population + colony (you can adjust in the game files your colony population settings) there is a severe lack of animals on any map, though the boreal forest seems to be the best for meat since all the animals are in herds for the most part.


In short, I think the animal amounts are pretty much fine. I am not requesting more animals, I have a larger than normal colony to feed, but having average size colonies makes it about right, the 30 population colony produces about the right amount of meat when feeding 20 animals and not using meat in the meals I produce. If you have colonies with 10-13 people (I think max pop is 13 and will go up to 18 on normal setting but is hard to gt to 18) and don't have more than a hand full of animals there will def be more meat than you need available on most maps, but I would imagine the majority of players are using the double pop mod or get in the files to adjust their max population and use up every bit of meat they find.

newboerg

I do not mean there should be less Animals, the number of them feels good and reasonable.
But it would be nice not to have some for a few days because of some scare wave or something the like.
It could be interesting if this event would trigger just while your crops a growing.  While not beiing as fatal as toxic fallout