Anyone can help read whats wrong with the comms console????

Started by Jaredmatt200, January 03, 2017, 09:34:13 PM

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Jaredmatt200

Initializing new game with mods Core, EdBPrepareCarefully, HugsLib, WM Smarter food selection, Better Pathfinding, DTC Weapon Expansion - Firearms, Rimsenal, Rimsenal_Federation, Rimsenal_Feral, Rimsenal_Hair, Rimsenal_Security, Rimsenal_Storyteller, Spoons Hair Mod, FashionRIMsta, GouRIMet 1.0, M No RNG in Death, MiningShaft, MiningShaft-StoneAddon, MiningShaft-GiltterWorldAddon, RIMkea 1.1, Torso Health buff, GlitterTech, Imperial Guard Core Mod, Imperial Guard Factions Addon, Imperial Guard Turrets Addon, Imperial Guard Deep Core Miner Addon, NaturalSurgery, PrisonExtensions, Taiga_Creatures, Talons, USSR, Vegetable Garden 5.3, Wehrmacht, ExpandedProsthetics&OrganEngineering, USCM - Core, USCM - Turret, USCM - Faction Colonial Marines, Additional Joy Objects, High Caliber, Medieval Asian Weapons, More Vanilla Turrets, MetroArmory16_1, RumoursAndDeceptionA16, Romance Diversified A16, Better Shooting Skill v1.0.1, Better Shooting Skill - Aiming Time, Better Shooting Skill - Accuracy, Better Shooting Skill - Proficient Fighter, CheaperComponents, MoreTradeShips, More Traits, RT's Weapon Pack, Soylent green a16, RimFridge, Nandonalt - Set-up Camp, and Psychology
Verse.Log:Message(String)
Verse.Game:InitNewGame()
Verse.Root_Play:<Start>m__737()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__733()



This is the current mods that are installed

Object reference not set to an instance of an object
  at RimWorld.Building_CommsConsole.GetFloatMenuOptions (Verse.Pawn myPawn) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.Selector.HandleMapClicks () [0x00000] in <filename unknown>:0
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <filename unknown>:0
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x00000] in <filename unknown>:0
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0

This is the error code when I try to right click on the comms console to use it.


Lord_Orion

         Hello fellow colonists and noble tribels. I am having a similar issue but i have not added any factions. My Comms Console has bugged and my colonist are unable to interact with it. This is evident when right clicking no menu populates and i am unable to move it with miniaturization mod. Possible culprit could t be related?


Object reference not set to an instance of an object
  at RimWorld.Building_CommsConsole.GetFloatMenuOptions (Verse.Pawn myPawn) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.Selector.HandleMapClicks () [0x00000] in <filename unknown>:0
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <filename unknown>:0
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x00000] in <filename unknown>:0
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0


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Calahan

There is more info on this issue, along with a link to a possible way to fix it, in the following thread: https://ludeon.com/forums/index.php?topic=29679.0