Neutral and agressive caravans visible, medieval stage, and kidnappers.

Started by NeverPire, January 05, 2017, 12:56:10 PM

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NeverPire

What do you think about a third starting stage, an antique or medieval one with 3-4 peoples, iron knife, gladius or sword and a research percent between those of prehistoric mens and space peoples ?

An other idea was to show the neutral and agressive caravans and raids close to your own caravan in the map.
It could lead to some tactical ambushes prepared by yourself and some other interessant things.

The last one was about kidnappers :
It needs that the kidnappers belong to a clear base.
After some of our colonists have been kidnapped, we could attack their base.
The prisonners (our colonists and some other people maybe) would be jailed in a room of the opponent base.
So once the base defeated, we could free the prisoners and recover our colonists.

This last point could be considered like an excessive advantage for the player but remember that after a raid of kidnappers, your strenght is weakened and this addition could lead to an unprepared attack of a base.

What's your opinion ?

I will never do worse than what I do now.
It's what self-improvement means.