[A16] PathAvoid (v1.2) Nudge your colonist onto new paths!

Started by Vendan, January 06, 2017, 08:40:32 AM

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hwfanatic

Many thanks for this mod.

May I suggest that you move the "Pathing" button to the last position? The fact that all the buttons are reordered is a real pain.  :)

DNK


SpaceDorf

Here ya go .. v1.2



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faltonico

Hello!
I just noticed that, when pawns move really really fast and the floor is also very fast, they stay "standing" when trying to do work at  a workbench on top of said fast floor set with the "preferred" path. Removing the preference made it work again normally.
Also, nothing showed in the log when the pawn stayed still.


sheidula


Himkey

Quote from: hwfanatic on January 29, 2017, 04:00:04 PM
May I suggest that you move the "Pathing" button to the last position? The fact that all the buttons are reordered is a real pain.  :)

yes please!

Himkey

Quote from: Himkey on June 01, 2017, 09:17:20 PM
Quote from: hwfanatic on January 29, 2017, 04:00:04 PM
May I suggest that you move the "Pathing" button to the last position? The fact that all the buttons are reordered is a real pain.  :)

yes please!

After doing a few hours of research i finally found out how to make pemmican managed to do it, go to your RimWorld folder/Mods/PathAvoid/Defs/PathDesignatorCategory.xml (you can just open it with notepad) and change <order>955</order> into <order>001</order>.
tsk, silly mod developer!