[B18] A Dog Said... Animal Surgery B18.2
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Author Topic: [B18] A Dog Said... Animal Surgery B18.2  (Read 91028 times)

spoonshortage

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[B18] A Dog Said... Animal Surgery B18.2
« on: January 08, 2017, 09:36:22 PM »


UPDATE: Added armor rating to the individual parts. that doesnt make your animals invulnerable but the parts themselves can withstand a little more damage. please download B18.2 version for that and delete the old folders.

THIS IS FULLY COMPATIBLE WITH EPOE/RBSE WITHOUT ANY PATCHES

pls delete old folders/files before updating! (steam unsub and resub)

No crafting Version has been discontinued bc of redundancy. If you do not want to be able to craft animal parts,
 dont research the crafting researches. Animal healing/ and adding bought parts can still be done regardless of course


Adds prosthetics/bionics and surgeries for animals

Following parts are added to the game:

new Heal old injuries/scars new 
new A Dog Said Research Tab: Simple Animal Prosthetics, Animal Bionics, Animal Healing new 
new scytherblade as tail replacement and powerclaw as leg replacement, prosthetic nose   new

* animal brain stimulator. Fits all animals.
* bionic animal eyes. Fits all animals.
* bionic animal heart. Fits all animals.
* bionic animal lung. Fits all animals.
* bionic animal kidney. Fits all animals.
* bionic animal liver. Fits all animals.
* bionic animal stomach. Fits all animals.
* simple/bionic animal ears. Fits all animals except those without ears (birds,insects,snakes).
* simple/bionic animal jaw. Fits all animals.
* simple/bionic animal spine. Fits all animals.
* simple/bionic animal arms. Fits monkey and megatherium.
* peglegs. Can be crafted with 1 wood. Fits all animals. Least efficiency.
* simple/bionic animal legs. Fits all animals.
* simple prosthetic tail. Fits all animals with tails.
* simple prosthetic nose. Fits all animals with nose (not birds,insects)

All parts can be obtained from traders, except peglegs.
All parts can be crafted at the animal prosthetics bench,
after research of electricity
Crafting requires a skill of 5-12, depending on part.

Simple parts are slightly lower in efficiency than natural parts. Bionic parts are higher.

All parts need medicine skill and 1 medicine to be installed.
Simple parts need a skill from 4-6. Bionic parts need a skill form 8-10.

Animal Healing of old wounds requires research, min med skill of 10 and 3 normal medicine.
(make sure animals are set to receive it)

DMG on bionic parts is non variable from animal to animal. A bionic leg on a Yorkie for example will do the same damage as a bionic leg on a bigger animal.


Following Versions of the mod are available:

Full Version - with crafting/all parts/own animal prosthetics bench
Lite Version - with crafting/only limbs/own animal prosthetics bench



NOTE: Make sure your animals are set to receive medicine in their healthtab before performing any surgery!






« Last Edit: March 13, 2018, 11:37:56 AM by spoonshortage »
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spoonshortage

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Re: [A16] A Dog Said... Animal Surgery
« Reply #1 on: January 08, 2017, 09:36:35 PM »

reserved.
« Last Edit: November 19, 2017, 09:19:53 AM by spoonshortage »
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spoonshortage

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Re: [A16] A Dog Said... Animal Surgery
« Reply #2 on: January 08, 2017, 09:36:45 PM »

reserved

spoonshortage

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Re: [A16] A Dog Said... Animal Surgery
« Reply #3 on: January 08, 2017, 09:36:56 PM »

reserved

amodchecker

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Re: [A16] A Dog Said... Animal Surgery
« Reply #4 on: January 08, 2017, 09:41:17 PM »

minor quibble:  megaspiders aren't in the XMLs
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you can include my mods in your mod pack,  but you must give credit to me and there must not be any amount of money involved,

you can make mods of my mods as long as you give credit

you must inform me if you use my mods in any way shape or form

JABBA2000

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Re: [A16] A Dog Said... Animal Surgery
« Reply #5 on: January 08, 2017, 09:41:59 PM »

Oh cool you actually made it.
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spoonshortage

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Re: [A16] A Dog Said... Animal Surgery
« Reply #6 on: January 08, 2017, 09:43:40 PM »

minor quibble:  megaspiders aren't in the XMLs
uhh...what? megaspiders aren't included in this mod (if that's what you mean) bc they are not tameable in vanilla afaik.

amodchecker

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Re: [A16] A Dog Said... Animal Surgery
« Reply #7 on: January 08, 2017, 09:47:00 PM »

minor quibble:  megaspiders aren't in the XMLs
uhh...what? megaspiders aren't included in this mod (if that's what you mean) bc they are not tameable in vanilla afaik.
true,  but the mod does have megascarabs and (i think) spelopedes in it, and while thay aren't tamable im sure im not the only one who uses EBD prep carefully to take at least one down with me on a "habitable" map, if you would like i can update the XML in question to include them

edit: the reason i use megaspiders is because thay are very hard to kill, iv had megaspiders take 17 or more gunshots and still make it back to the doc on there own 6 legs (at least one of those shots was a sniper rifle shot)
« Last Edit: January 08, 2017, 09:49:55 PM by amodchecker »
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you can include my mods in your mod pack,  but you must give credit to me and there must not be any amount of money involved,

you can make mods of my mods as long as you give credit

you must inform me if you use my mods in any way shape or form

spoonshortage

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Re: [A16] A Dog Said... Animal Surgery
« Reply #8 on: January 08, 2017, 09:52:00 PM »

minor quibble:  megaspiders aren't in the XMLs
uhh...what? megaspiders aren't included in this mod (if that's what you mean) bc they are not tameable in vanilla afaik.
true,  but the mod does have megascarabs and (i think) spelopedes in it, and while thay aren't tamable im sure im not the only one who uses EBD prep carefully to take at least one down with me on a "habitable" map, if you would like i can update the XML in question to include them

I am pretty sure that I only had the megascarabs included in here since I made this back in July...bc that is actually the one insect that can be tamed. but feel free to add them for yourself if you use mods that enable you to tame megaspiders and spelopedes.

Smexy_Vampire

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Re: [A16] A Dog Said... Animal Surgery
« Reply #9 on: January 09, 2017, 03:23:28 AM »

metle grear riseing revengence blade wolf can now be made :D
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mrlambo

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Re: [A16] A Dog Said... Animal Surgery
« Reply #10 on: January 11, 2017, 02:44:20 PM »

What about nose parts?
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Rah

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Re: [A16] A Dog Said... Animal Surgery
« Reply #11 on: January 11, 2017, 03:16:37 PM »

asquirrel

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Re: [A16] A Dog Said... Animal Surgery
« Reply #12 on: January 14, 2017, 06:32:03 PM »

Mother of goodness, it's back!  Now to fix the missing eye on my mamuffalo. :)
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General Shrooms

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Re: [A16] A Dog Said... Animal Surgery
« Reply #13 on: January 16, 2017, 04:01:19 PM »

Here is the ADogSaid - EPOE Hardcore Version patch for EPOE Hardcore Version

I can't seem to get these 2 mods to work together. I'm either downloading the wrong versions or in the wrong order (possibly both)
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Madman666

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Re: [A16] A Dog Said... Animal Surgery
« Reply #14 on: January 16, 2017, 04:10:55 PM »

Hey, thanks for a very cool mod! You probably was already asked about this, but can you perhaps add some kind of animal armor implants? Like simple underskin metal plates for simple tier and advanced nano-fiber skin implants for bionic tier? Not something that equips, but rather implants that increase animal armor rating. Those useless tortoises are so tough, I really want my bionic wardogs to have that toughness))
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