On map limits. Things spawning out of bounds.

Started by Minamitsu, January 08, 2017, 11:42:19 PM

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Minamitsu

There are two things that are getting on my nerves about map bounds right now.

First, underground ore spawning where I can't place deep drills. Missing out on a big Plasteel vein at the edge of my map.

Second, Infestations being able to spawn outside map bounds. Since I am unable to fill in mined out areas at the edge of the map, I have a couple permanent safe breeding grounds for Infestations should they appear.

Would greatly appreciate if these were limited to spawning inside of the build limits.

JuicyPVP

I would appreciate not having the build limits lol. :p Close off the entire map? Then you don't get caravans, and all the raids are dropped in.

schizmo

I definitely think that map boundaries should be 100% reserved for normal ground or rock, mountains, and trees. No structures, no ores, no stone tiles, nothing but wilderness or a big mountain.