Ludeon Forums

Ludeon Forums

  • April 04, 2020, 02:56:37 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: [A16/A17] (First Mod) Power Conduit Deconstruction Mod  (Read 18613 times)

brbfapping

  • Muffalo
  • *
  • Posts: 8
  • Refugee
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #15 on: July 09, 2017, 04:32:35 PM »

hi, i was wondering if you could give resources back when we deconstruct power conduits? i tried to make the modifications myself but cant find where deconstruct resource definitions reside 
Logged

XeoNovaDan

  • Super Tester
  • Planetologist
  • ***
  • Posts: 1606
  • Yee-Haw!
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #16 on: July 09, 2017, 04:34:32 PM »

By default a deconstruction yields 75% of a building's resources. A conduit is 1 piece of steel, so there's a 75% chance of return upon deconstruction.
Logged

SpaceDorf

  • Transcendent
  • *****
  • Posts: 4083
  • Secretly Captain Obvious
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #17 on: July 09, 2017, 04:37:40 PM »

thanks for posting here, how have I missed this mod ..

I did not see it updatet.

@brbfapping  ... first I very much approve of your nick.
Second. I think the amount of ressourced returned on deconstruct is in the def of the building itself rather than in the deconstruct funtion .. but since I am not a modder myself, I could be wrong.

==========
Ninjad by Dan ..

still I have the feeling the drop chance of steel is seriously lowered in A17 ,..
Logged
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

TheWireLord

  • Muffalo
  • *
  • Posts: 9
  • Refugee
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #18 on: July 09, 2017, 05:39:21 PM »

Yea no problem! I will update the description in order to make it a bit more clear as well! Thanks for the support and I hope you enjoy the mod!  :D
Logged

MisterVertigo

  • Colonist
  • ***
  • Posts: 531
  • Look into my eyes...
    • View Profile
    • MisterVertigo.NET
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #19 on: July 09, 2017, 06:48:00 PM »

Wow, I asked about a mod like this a long time ago, but somehow I missed that it existed! I can't wait to try this out. Thank you!
Logged
"In vertigo you will be..."

"Relax, people. It's a teeny indie game; don't kill it with love." - Bozobub

TheWireLord

  • Muffalo
  • *
  • Posts: 9
  • Refugee
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #20 on: July 09, 2017, 07:00:09 PM »

Wow, I asked about a mod like this a long time ago, but somehow I missed that it existed! I can't wait to try this out. Thank you!

I'm glad you found the mod! It is my first mod and it was something I really wanted to make happen in Rimworld. I hope you enjoy it! Feel free to spread the word about it as well!
Logged

wreckcelsior

  • Drifter
  • **
  • Posts: 21
  • Refugee
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #21 on: July 17, 2017, 06:13:29 PM »

Using game version 17.1557..

Not having any luck with this one at all... no conflicts are shown, no errors are thrown... icons appear in menu, mouse icon is there, but nothing is acknowledged as wanting to be removed, and no "you cant' do that" beep occurs.....

I think it is conflicting with the Allow Tool by Unlimited Hugs which has a 'select similar' function that can do essentially the same thing except show you the 'Power'  overlay at the same time you want to deconstruct.... 100% just a guess with the conflict though, as I am no modder.

Thanks for your work, though, I really do appreciate the modding community around this great game/experience.

cheers
Logged

TheWireLord

  • Muffalo
  • *
  • Posts: 9
  • Refugee
    • View Profile
Re: [A16/A17] (First Mod) Power Conduit Deconstruction Mod
« Reply #22 on: July 17, 2017, 06:29:56 PM »

I hate to hear that you are experiencing troubles with the mod! I also use the Allow Tool and have not had any issues as of yet. Is it possible to get a list of the mods you currently use? Feel free to message me with details and I will try to help solve the issue!

You can also find me (along with hundreds of other modders who may be able to help) at the Rimworld Discord link http://discord.gg/ak5ab5m if that is an easier way of communicating.

Hopefully we can fix the issue that you seem to be experiencing!
Logged
Pages: 1 [2]