[B18] Mod Announcements Thread

Started by Haplo, November 27, 2017, 12:01:06 PM

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Uuugggg

Inventory Medicine
Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=1309994319
Forum Thread: https://ludeon.com/forums/index.php?topic=39187.0

Allows doctors to use medicine from inventories. Useful on caravans to grab medicine from a pack animal, and also if you have another mod that lets you fill yourr inventory.


mabor0shi

#32
I forgot about this thread... Pick a Color! was updated for b18 in January. Also, optional paint bench version released + minor improvements made.
Please stop ignoring my request🌈I want to see how people use Pick a Color! If you made a colony whilst using this mod, take a screenshot and post it in the Pick a Color thread.
Cool Mod, Bro Everything in RimWorld doesn't have to be either brown or grey anymore: Now you can Pick a Color!

vovik

Nun liebe Kinder gebt fein acht
Ich bin die Stimme aus dem Leere
Ich hab euch etwas mitgebracht
Ein heller Schein am Firmament
Mein Herz brennt

BlackSmokeDMax

Balanced Neutroamine Production Compat. for Superior Crafting
https://ludeon.com/forums/index.php?topic=33916.0
Links in thread to manual download from nexusmods and to Steam Workshop
This mod is to allow Balanced Neutroamine Production to work with Superior Crafting

RemingtonRyder

Hunting Restriction
v1.2.3 "It's like I don't get to be a human any more" official B18 update

Direct download: http://marvinkosh.omniloth.net/mod/hunting-restriction-b18/
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1204146321

Changes from v1.2.2 test version
- Improves detection of available food so that hunters will go and hunt when hungry and there is lots of kibble or other raw edibles.

Changes from v1.1.9 (previous non-test version)
- Toggleable melee hunting
- Toggleable hunting of predators (melee and ranged)
- Fixes for derpy hunting behaviour

FuriouslyEloquent

#36
Automation Mods
Advanced Stocking
https://ludeon.com/forums/index.php?topic=41612.0
Not on steam at this time
An expansion of shelving to include overstacking, overlaying, and a stocking system complementary to hauling.

Composite Area Manager
https://ludeon.com/forums/index.php?topic=41612.0
Not on steam at this time
Allows dynamic creation of Areas

Work Area Priority Manager
https://ludeon.com/forums/index.php?topic=41612.0
Not on steam at this time
Allows intra-work priority assignment based on area
Someone should be cropping their images ... but I'm not

czpetr

More Mechanites
My fist rimwrold mod. It add's 3 new craftable mechanite drugs and makes Luciferium craftable.
https://ludeon.com/forums/index.php?topic=41688.0

czpetr

Hello, another mod from me:

More Sunlamps:
this mod adds several new lamps in the furniture tab: ceiling light, small sunlamp and light pillar.
https://ludeon.com/forums/index.php?topic=41771.0

falconne

Couple of smaller mods I made recently:

Labels on Floor
Forum Thread
Draw the names of rooms & zones on the floor, like Prison Architect does. Also allows renaming rooms.

Room Sense
Forum Thread
Get a quick overview of the state of your important rooms with a toggleable overlay providing graphical representations of the stats relevant to each room's role (e.g. wealth, beauty, cleanliness, etc) .