Pawn Texture Editing

Started by Ouzbel, January 15, 2017, 06:57:33 PM

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Ouzbel

I'm trying to work on a custom texture pack, but the heads are defaulting to the vanilla texture.  I'm placing them in Textures\Things\Pawn\Humanlike\Heads.  I've only provided textures for the front to see if I can get any texture to load at all.  Do I need to provide back and side textures as well?  Using version 0.16.1393

Thirite

> Do I need to provide back and side textures as well?
I believe you do. The three separate textures are treated as a single object in the engine, so if it didn't find all three it probably doesn't load them at all.

Ouzbel

Tested it out with the side and back textures. Still didn't work.

Thirite

I had a quick look in the decompiled source; you might be missing the Male and Female subfolders under the "Heads" folder.

Ouzbel

You mean like this?
RimWorld\Mods\TestMod\Textures\Things\Pawn\Humanlike\Heads\Male
RimWorld\Mods\TestMod\Textures\Things\Pawn\Humanlike\Heads\Female
Already tried that.  Tried seeing if Individual Appearance grabbed from nexusmods would work as well, since all that does is change the heads, too.  Threw back a warning about the target version being wrong, and didn't change anything either.  Even unloaded the few steam mods I had loaded and restarted, still nothing.  Only difference I saw was that those files were Male_Average_Normal_front.png whereas the alpha 13 art sources were Male_Average_Normal_front.tex.png, which I saved my files as.

Thirite

Get rid of the .tex in the file name

Ouzbel


tiltos

Ouzbel did that fix it? Mine's not working. From what I've been reading it may be something to do with heads being hardcoded?