Possible Outfit bug

Started by AlphabettiSpaghetti?!, January 16, 2017, 09:01:43 AM

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AlphabettiSpaghetti?!

Hi,

So I've found what seems like an outfit bug in the vanilla build of 0.16.1393.

1. I had a second colony, and created an outfit.

2. Whilst creating the new outfit I clicked "clear all", left the quality sliders where they were and then proceeded to select several different types of apparel and headgear that I wanted my colonists to wear.

3. I then assigned several colonists to that outfit.

4. Instead of wearing the clothes I selected, the colonists assigned to that outfit proceeded to remove all their clothes and wouldn't wear any clothes unless forced.

5. I tried switching between the default outfits and my new one. The default outfits worked fine, but when re-assigned to my new one, they again proceeded to get naked.

I have since played around with outfits a bit and I think this has something to do with the new "*allow non-deadman's apparel". There isn't an option for "*allow non-deadman's apparel" when designing an outfit, but when clicking "clear all" I believe it also clears that variable even though it isn't visible. I believe this to be the case as I tried creating outfits without clicking "clear all", instead deselecting everything manually and new outfits worked fine. However using "clear all" whilst designing new outfits led to the same problem again.

I hope this helps, if you need more information I'd be happy to provide it!

Great work with the game  :D,

Cheers

Tynan

#1
It's not "Clear all" it's the "Apparel" category.

1. Disable Apparel category (secretly and erroneously disabling allow non-deadman's apparel)
2. Allow each individual item in Apparel category.

Result: Pawns strip to nothing.

Will fix, thanks.
Tynan Sylvester - @TynanSylvester - Tynan's Blog