(A16) error on loading map (info provided inside)

Started by bones85, January 18, 2017, 03:00:36 PM

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bones85

Started up game yesterday 17-01.
Error in main screen in XML coding, reporting something about JT and concrete walls.
Played a little, saved game.

today 18-01
Tried to load in game, does not start and reports error ' error on loading map, see output log for more info'

Discrepancy:
save games, before the error on the mainscreen function normally.

output log
save game
modslist.xml
can be found here:
https://www.dropbox.com/sh/b55j8czrdk4topl/AADDFuyYgvKG-LM6cXYTyiQva?dl=0

This is the steam version of the game on Windows 10 64 bit.

description:
I got an error yesterday on jtreplacewalls in the form of XML code that displayed in the main menu screen. The save game I have won't load today. I belief it to be in conflict with concrete walls. I know this because I didn't create concrete walls as much in combination yesterday ( replaced walls on entire base ) and they were still in mid-progress of building.

I reported it in the steam comments section of the mod JTReplaceWalls, not concretewalls because it seemed more relevant in this particular case.

The concrete walls mod's location is here:
https://steamcommunity.com/sharedfiles/filedetails/?id=795240891

The JTReplaceWalls here:
https://steamcommunity.com/sharedfiles/filedetails/?id=818134054


Further speculation/steps that I have taken during the time between old save game and new save game, include:
- Noticed I could build over cooler units with JTReplaceWalls if the cooler unit is still as blueprint. The wall will not complete, but the option remains visible until I cancel it.
- Expanded prison with  a triple wall thickness on the outside.
- Build traps around it.
- Completed build of doctor robots
- Completed build of AI learning units
- Been waiting mostly for the water to be sucked up to complete a square base, expanded when it was available.
- more, but i've forgotten.

Jamestec

#1
Here's a slimmed down version of the output log (truncated lines 266 and 340):
http://pastebin.com/enM6Hw12

I believe the JTReplaceWalls and concrete walls error messages are as follows (lines 127-139):
JTReplaceWalls: detected ConcreteWall
JTReplaceWalls: detected ConcreteEmbrasure
JTReplaceWalls: detected WallScrapMetal
JTReplaceWalls: detected ConcreteAutodoor
These just say JTReplaceWalls knows about these additional walls. If you saw a different error, please try to replicated and post that output log.

Lines 143-184 show a HugsLib error with SexualitySpectrum (RomanceDiversified?), unable to detour some methods that are already detoured.

Line 200 and 204, looks like HugsLib has complaints about Fluffy_BirdsAndBees' detouring.

Your first load starts at line 234, it says there's an error loading HorseRIDE (HorseMod?) but it seems to be an apparel associated with the MercenaryGunner, Yoshiko Vongrimm, from Faction_13. That's the thing that's causing the problem.

Edit: try loading this save (deleted lines 277480-27786, references to HorseRIDE):
https://1drv.ms/u/s!AuZyHIn6dDMNlW_iZK_pf5QcMACc
Will delete the file from my onedrive in like a week or something.

bones85

#2
About the error that I stated those are the ones I have seen passing along my screen, so you have a direct hit on that one, confirmed.

To attempt and reproduce steps i've done the following:

Actions taken:
- Downloaded from your Onedrive.
- Copied to savegame folder
- Loaded in savegame.
- Works
- Saved game to wesselton2017
- quit to main menu -> os
- restarted game
- loaded it in again
no further issues to report.

I did have prior ongoing issues with the horse mod, however it never showed that it was being an issue, until further into the game.
The link to this particular one is here:
https://steamcommunity.com/sharedfiles/filedetails/?id=839276150

My main question for now would be:
- Are there things I should do about the detours?

And thank you, thank you very much for saving two days of my life.