The perfect Colony Inventory Screen

Started by SpaceDorf, January 20, 2017, 01:51:31 PM

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SpaceDorf

Hello Forum,
long time no see.

After playing A16 for a while I got my first Suggestion.

How often did you ask yourself :

How many Shotguns have I left ?
Do I have enough pants for everybody ?
Why do I have to search 5 Screens of Stockpiles ?
Why can't I have a sortable overview of the Items in my colony ?

Everybody get ready to facepalm over the simplicity.
Because we allready have this.

All we need is free access to the Trade Screen as a Tab Screen, or function of the Comms Array.

Done.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

SpaceDorf

Nobody ?
Now I am ashamed.
Was I to late or did I miss something Ingame ?
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Serenity

I guess I'm late too to realize it. You're right. It's amazingly obvious that you wonder why you never thought of it :o