[1.0] Inspiration (v1.0.0) Faster skill progression

Started by Nitrodev, January 23, 2017, 12:47:39 PM

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Nitrodev

I fixed a bug that was happening with some people.

Download at:
https://www.dropbox.com/s/s7y2qaezqbo8zn5/Inspiration%5B18%5Dv1.0.5.zip?dl=0

Reply to this forum thread if there's more bugs or errors happening. I'll fix them as soon as i see them.
Author of Inspiration

Also check out Absolutely No Roof

Harry_Dicks


wwWraith


Unimplemented incident Inspiration.IncidentWorker_SkillInspiration
Verse.Log:Error(String)
RimWorld.IncidentWorker:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

Nitrodev

Quote from: wwWraith on January 18, 2018, 06:20:14 PM

Unimplemented incident Inspiration.IncidentWorker_SkillInspiration
Verse.Log:Error(String)
RimWorld.IncidentWorker:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute(IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


Are you using steam workshop or the forums to get the mod?
Author of Inspiration

Also check out Absolutely No Roof

wwWraith

Think about it. Think around it. Perhaps you'll get some new good idea even if it would be completely different from my words.

Nitrodev

I now have fixed the bug where the game wouldn't recognize the events.

Download:
https://www.dropbox.com/s/d9s2c04ix3gjekj/Inspiration%5B18%5Dv1.0.6.zip?dl=0

Thank you to wwWraith for noticing.
Author of Inspiration

Also check out Absolutely No Roof

Kori

Quote from: Kori on November 07, 2017, 12:54:19 AM
Would it be possible to make the XP boost configurable via XML, please?
I would like to raise the XP for an inspiring dream, since 200 isn't enough to even justify the alert.  :D
(I know there is also the mood boost, but still..)

Any news about this feature? :)

Nitrodev

FINAL MAJOR UPDATE!!!
It's been a while i know, but i had real life stuff to do and i was also lazy :P

This will be the final major update to the mod. Homeever, if you do find bugs or want something added, i consider adding it like before. I decided to give this one final update because i want to work on other mods.

Anyway, here's what's new:
*Translations added. (Will countinue adding languages eventually. If you want to see the texts in your language, tell me about it.)
*Mod settings to configure the xp given from the social interaction 'inspire' and the 'inspiring dream' event.
*Typos fixed.
*Bugs fixed.

Download link: https://www.dropbox.com/s/7pw4av24g5vbstg/Inspiration%5B18%5Dv1.1.0.zip?dl=0
Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=1264593530
Author of Inspiration

Also check out Absolutely No Roof


Nitrodev

Port to Beta 19

Here's the port to the newest version to date, Beta 19.

No new features this time.

Again, if you want to see the texts in your language, just message them to me.

Download link: https://www.dropbox.com/s/2i8gbztjgwbj1zo/Inspiration%5B19%5Dv1.0.0.zip?dl=0
Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1264593530
Author of Inspiration

Also check out Absolutely No Roof

Nitrodev

Port to the version 1.0

It's finally here! The official 1.0 version of RimWorld. (Yes i know that it's been a week, sorry)

Anyway, here's the port:
https://www.dropbox.com/s/u8i31repkzdza7u/Inspiration%5Bv1%5D.zip?dl=0
Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1264593530
Author of Inspiration

Also check out Absolutely No Roof

Kori

Thank you very much for the update!
I noticed that when colonists have an inspiring dream, they only receive a fraction of the XP that are set. The notification says they got 2000, but they only received 700. Is the XP bonus affected by the learning speed multiplier of passions?

Nitrodev

Quote from: Kori on December 19, 2018, 07:01:47 AM
Thank you very much for the update!
I noticed that when colonists have an inspiring dream, they only receive a fraction of the XP that are set. The notification says they got 2000, but they only received 700. Is the XP bonus affected by the learning speed multiplier of passions?

After looking into this, i found out that yes, the XP bonus given in both the dream and the working inspiration event are affected by passion and the global learning factor of a colonist. The passion multipliers are as such: No passion 35% of the xp, Interested passion 100% and Burning passion 150%. Also if the skill learning has been saturated, the amount of xp given increases further.
Author of Inspiration

Also check out Absolutely No Roof

Pelador

Not 100% certain this belongs here, but some of the wording hints to inspirations:

GrammarResolver failed to resolve a text (rootKeyword: r_logentry)
Custom rules:
  INITIATOR_nameFull->Ishta Demetri
  INITIATOR_label->Demetri
  INITIATOR_definite->Demetri
  INITIATOR_nameDef->Demetri
  INITIATOR_indefinite->Demetri
  INITIATOR_nameIndef->Demetri
  INITIATOR_pronoun->she
  INITIATOR_possessive->her
  INITIATOR_objective->her
  INITIATOR_factionName->Pelador Paramedics
  INITIATOR_kind->colonist
  INITIATOR_title->paramedic
  RECIPIENT_nameFull->Bull Korogo
  RECIPIENT_label->Korogo
  RECIPIENT_definite->Korogo
  RECIPIENT_nameDef->Korogo
  RECIPIENT_indefinite->Korogo
  RECIPIENT_nameIndef->Korogo
  RECIPIENT_pronoun->he
  RECIPIENT_possessive->his
  RECIPIENT_objective->him
  RECIPIENT_factionName->Pelador Paramedics
  RECIPIENT_kind->colonist
  RECIPIENT_title->ascetic priest

Bare includes:
  logentry->Inspired [other_nameShortIndef].

Constants:
  INITIATOR_flesh: Normal
  RECIPIENT_flesh: Normal

0 ->[r_logentry] UNRESOLVABLE: Cannot resolve subsymbol 'r_logentry'
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, Boolean&, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:ResolveUnsafe(String, GrammarRequest, String, Boolean, Boolean)
Verse.Grammar.GrammarResolver:Resolve(String, GrammarRequest, String, Boolean, String)
Verse.PlayLogEntry_Interaction:ToGameStringFromPOV_Worker(Thing, Boolean)
Verse.LogEntry:ToGameStringFromPOV(Thing, Boolean)
Bubbles.Interface.Bubbler:Add(LogEntry)
Bubbles.Patch.Verse_PlayLog_Add:Postfix(LogEntry)
Verse.PlayLog:Add_Patch1(Object, LogEntry)
RimWorld.Pawn_InteractionsTracker:TryInteractWith(Pawn, InteractionDef)
Hospitality.Harmony.TryInteractRandomly:Replacement(Pawn_InteractionsTracker, Boolean&)
RimWorld.Pawn_InteractionsTracker:TryInteractRandomly_Patch1(Object)
RimWorld.Pawn_InteractionsTracker:InteractionsTrackerTick()
Verse.Pawn:Tick_Patch1(Object)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()


The error message comes up about every 5 mins or so, not too intrusive but quite regular.