More Options for the "Mod" in-game menu

Started by FreyaMaluk, February 01, 2017, 04:38:13 PM

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FreyaMaluk

First of all, I really like that this game has sooo many mods... This is essentially good, but the options in the in-game "mod" menu make this pretty good feature to work as a disadvantage, unfortunately.

Here some suggestions to improve the experience:

- create "move up" and "move down" buttons: this feature can save a lot of time and also make possible to test for compatibility.

- add a "search mod" option: if you are subscribed to more than 20 mods, you'll have a hard time looking for the next mod on the list. It'll be really cool if you could just type the mods name or the initial mod's name and you could just click on it...

- add an "insert here" or "add here," "add/insert before this mod," and "add/insert after this mod" buttons that are fully compatible with the "search mod" option. My idea is more or less that you can select the place you want the mod to be added and have an option saying "insert after/before this mod" and then you can open the "search mod" option and select the mod you are looking for.

Ok... those were my two cents on that topic :)

I hope this can make it into the game, or at least become a mod..


Cacaudomal

And to create pre selections of mods, so you could have colonies with diferent game changing mods without too much headache.

Mehni

You can drag and drop mods to change their load order. It used to have buttons to move individual mods up and down, but it got real tedious.

As for pre selection, Mod List Backup is a very good mod for that purpose.

BlackSmokeDMax

To search easily for a mod, the best method currently is to just open the modsconfig.xml file. Not as easy to move things around as dragging, but copy/paste is still pretty darn easy. Plus you have the bonus of using any search functions. Highly recommend to use Notepad++ for editing said file.

SpaceDorf

I love the hell out of the mod that lets me save and restore a certain mod configuration.

Thats the Vanilla feature I want.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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