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Author Topic: I'm bored. Who needs some art?  (Read 4326 times)

Psyckosama

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I'm bored. Who needs some art?
« on: April 13, 2014, 10:42:02 PM »

What else can I say. If you've used any of my mods you've seen that I know how to make custom art that fits the style of the game. For example...








Please note, I retain the right to take the tasks as they interest me, not every one of them automically. Just want to disclaim.
« Last Edit: April 13, 2014, 10:43:57 PM by Psyckosama »
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Cala13er

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Re: I'm bored. Who needs some art?
« Reply #1 on: April 14, 2014, 04:37:01 AM »

Hey Psyck, Industrial Rim is in need of better textures! So you could always take up that task :). Most buildings need a better texture.

Thanks,
Calum.
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Kilroy232

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Re: I'm bored. Who needs some art?
« Reply #2 on: April 14, 2014, 02:17:40 PM »

If you are bored I could use a few ideas for crystal. I would need on for stalagmite, raw crystal and refined crystal. If you are feeling it give it a go

Vendan

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Re: I'm bored. Who needs some art?
« Reply #3 on: April 14, 2014, 04:51:34 PM »

If you are still bored, I could use some art for new meals for my mod I'm working on.  It's pretty cool, each colonist has a list of liked and disliked meals, and gets happy/sad thoughts when they eat something they like/dislike.  It's pretty good so far, and it would really let you go a bit more complex on the food front rather then just spamming simple potato meals.  But... I need to have more then just the 3 basic meals you can cook.  I'm reusing the simple/fine/lavish meal icons, but I could really use icons for things like

Baked Potato
Potato Soup
Sausage

and so on.  That's my current meal list, but I haven't worked on adding many yet, so feel free to design meals that'd be easy to draw :)
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Psyckosama

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Re: I'm bored. Who needs some art?
« Reply #4 on: April 15, 2014, 09:00:46 AM »

Hey Psyck, Industrial Rim is in need of better textures! So you could always take up that task :). Most buildings need a better texture.

Thanks,
Calum.

I'll look into it.
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Celthric Aysen

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Re: I'm bored. Who needs some art?
« Reply #5 on: April 15, 2014, 09:07:57 AM »

Hey Psyck, Industrial Rim is in need of better textures! So you could always take up that task :). Most buildings need a better texture.

Thanks,
Calum.

I'll look into it.
Hi! i'm the lead Artist of the mod Industrial Rim :D
It seems that you are interested in helping out :D
Industrial Rim Currently is in need of this textures:
Furnace, Nuclear Power Plant, Mines, Hydro Plant,Hydro Advance Turbine,Hydro Accelerator, and Hydro Pool.
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americany13

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Re: I'm bored. Who needs some art?
« Reply #6 on: April 15, 2014, 12:23:29 PM »

If you want to do some magic stuff. I am making a mod called MagicRim
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Avis

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Re: I'm bored. Who needs some art?
« Reply #7 on: April 18, 2014, 12:16:28 AM »

Hello! I'm making a mod that adds giant snails. If you have some extra time, I could seriously use some snail textures.
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Psyckosama

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Re: I'm bored. Who needs some art?
« Reply #8 on: April 18, 2014, 03:34:18 PM »

Hello! I'm making a mod that adds giant snails. If you have some extra time, I could seriously use some snail textures.

Now that sounds like it could be amusing. Go to PM and tell me exactly what you're looking for. I maintain the right to adapt it a bit to what I think works as an artist and to fit the style, but talk to me.
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NephilimNexus

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Re: I'm bored. Who needs some art?
« Reply #9 on: April 20, 2014, 12:47:22 AM »

I tried to make a turret earlier but it didn't work out at all... so here's the leftover art files if anyone wants to have fun with them.


Turret Base


Turret Gun


Fireball
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iame6162013

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Re: I'm bored. Who needs some art?
« Reply #10 on: April 20, 2014, 05:24:24 AM »

I tried to make a turret earlier but it didn't work out at all... so here's the leftover art files if anyone wants to have fun with them.

Turret Base

Turret Gun

Fireball

that's cool ;)
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ItchyFlea

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Re: I'm bored. Who needs some art?
« Reply #11 on: April 21, 2014, 12:52:09 AM »

When you've got the time, could you make a preview banner for my Zombie Core mod? I've included one in the mod itself mostly as a concept of what I'm after. It's in the mod "About" folder.
There's no hurry though, as it's going to take a fair amount of time to get the mod working right. :)
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