[A16] [WIP] Cybernetic Pets - v0.1

Started by TolSatha, February 08, 2017, 12:21:38 PM

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Smexy_Vampire


Techgenius

cry havoc and let slip the cyber dogs of war!

SpaceDorf

I am not crying .. those are tears of pure joy.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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gariba

Just a suggestion, might be a bit OP, but since functionally they only need the brain intect to survive, make the cyber animals' torso a child part from the head. That way, even if the body is destroyed, the brain can still be recovered and transplanted again, or the body repaired.

Dragoon

Quote from: faltonico
I truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.

AngleWyrm


Yummie!

I've got to try this with my army of minions  ;D
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

AngleWyrm


The first alpha v0.1 crashed to desktop without any messages. The game just shut off.

It's probably some sort of conflict with the scores of other mods I have installed.

Please do keep whackin' at it; this is a mod that generates motive for the player.
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh