Succesfull Kingdom Challange!

Started by Arkter, March 23, 2017, 02:16:24 AM

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Arkter

In this Challange. Your colony is to assume the lifestyle of a kingdom without any modern technologies. You need to use the Medieval Times mod.
You must start with 10 colonists with prepare carefully and each of them needed to be divided into the following groups:
ROYALTY [Royalty members must have their own rooms and be served fine meals everyday]
1 King/Queen. The Bigshot of the Kingdom. Utterly useless in terms of dumb labor. When there is a raid. He will be whisked into safety. Once he dies. It's game over
1 Royal Advisor. The researcher of the Kingdom. Only use him for Research.
1 General. The person with the highest shooting/melee stat. Whenever a raid commences. He will be the first person on the front lines along with the Guards and Royalty. Except for the King/Queen.
1 Nobel. A person with high social stats. They are incapable of dumb labour. Use them to help with the Royal Advisor/General. If either one of them dies. The Noble takes their place

REST[They all share one big room and eat on a mess hall,. You can put the rest of your colonists into these groups on your own accord]
Big Game Hunter: Carries a ranged weapon and hunts for food. Is also a Archer when a raid comes along
Farmer: Use them only for growing food and Dumb Labour.
Guard: They carry around melee weapons and wear armor at all times. Is commanded by the general and defend the kingdom during raids.
Strongman: They are the only people in the kingdom that are able to mine and chop trees.
Civilian: They have low stats in everything. However, they are the jack of all trades and are able to do anything the rest do.
Physician: They are the doctors and treat people and royalty alike.
Cook: The cooks of the kingdom. Caters to the rest and Royalty alike
WIN CONDITION:
You must have done the following things on the map:
Three types of Crops that have been harvested successfully for a Season
A Mess Hall for The Rest
Luxurious Rooms for Royalty
A Throne Room
A Outer Wall that protects the kingdom from raids
A Inner wall to separate the royalty and the rest
Recreation Room for Royalty
A 'Inn' to store Beer and will be served to The Royalty and Rest
9000 Silver in Warehouse
Royal Lab with two Research Tables
A panic room for the King
A hospital
And finally. Amass a Population of 15 people [People/Prisoners who join the Kingdom automatically become The Rest]


Lose Condition:
The King dies.



Belgord

Sound really fun.....been meaning to check that mod out and this may be the perfect excuse. Do you have a save to use so all the pawns are the same and the map conditions are the same? or do we just make it up within reason?

Arkter

There is no save file. You are free to go ahead and start wherever is suitable for you. Enjoy and have fun!

Canute

Why you don't create
- a collection of mods you want/allow.

- . a scenario with all these starting criteria, disabled events,disabled buildings.

- maybe a Prepare Carefuly save with the important pawns.

And put them into an archive with  a description for other player where to put all these files.

Arkter

Doing such takes time for me. And plus. I have designed this to be as 'sandboxy' as allowed. Thus allowing you to create your own characters.
The only mods i mentioned are the Medieval Times mod and the Prepare Carefully mod.