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Author Topic: [1.0] Night Vision 1.1: Everybody was night-time fighting...  (Read 11291 times)

Ruisuki

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Re: [1.0] Night Vision 1.1: Everybody was night-time fighting...
« Reply #30 on: April 24, 2019, 01:01:39 AM »

what do you think about no lights reducing weapon range? like the grid overlay that shows the total shot distance when you hover over your weapon can still exist but a smaller red overlay inside that grid could show the reduce visibility range when you are standing in darkness. Might make short range weapons like shotguns actually useful by forcing the enemy to get closer to compensate. Also if im reading this right and this mod brings back the shot bonus against enemies that are standing in light this would be a good tradeoff for those standing in darkness and taking a shot at them.

Or nvm
I see hitting targets in darkness is harder and vice versa but any plans to add on the visibility range idea or do you see the mod as finished?
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TryB4Buy

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Re: [1.0] Night Vision 1.1: Everybody was night-time fighting...
« Reply #31 on: July 29, 2019, 07:43:17 PM »

Interesting. Which animals have full night vision or better than human night vision?
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