MOD REQUEST: Split CRAFTING into multiple skills (tailoring, gunsmithing, etc)

Started by Lightzy, February 17, 2017, 03:05:13 PM

Previous topic - Next topic

Lightzy

So yeah, just make the game infinity times better by breaking up crafting into weaving, gunsmithing, armorsmithing, etc)

Can anyone make something like that please?
It'll prolly be the best rimworld mod out there.

Thanks :)

grinch

Quote from: Lightzy on February 17, 2017, 03:05:13 PM
So yeah, just make the game infinity times better by breaking up crafting into weaving, gunsmithing, armorsmithing, etc)

Can anyone make something like that please?
It'll prolly be the best rimworld mod out there.

+1 . And for doctoring too (split into nursery, treating and opering)
Thanks :)

Grogfeld

Look at Fluffy (l2032) Masterpieces. Work Tabs is what you looking for. It gives you opportunity to prioritize every job from 0 to 9.

SpaceDorf

As awesome as Fluffy's work is

Worktypes are not the Same as Skills.

Check this thread for the underlying discussion
https://ludeon.com/forums/index.php?topic=30425.msg312272#msg312272
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker