[1.0] RimWorld Minions Ver7.2

Started by WalkingProblem, February 17, 2017, 10:59:10 PM

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SpaceDorf

Yeap .. I can verify that ..
160 Manhunting Minions against 12 Colonists did not end well.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

WalkingProblem

Quote from: SpaceDorf on April 19, 2017, 02:02:09 PM
Yeap .. I can verify that ..
160 Manhunting Minions against 12 Colonists did not end well.

Did not end well for who? LOL

But 160... omg.... You must be too rich by that point.

SpaceDorf

For me :)

TPK for my colony.. I am not thaaat rich .. stupid masterwork thrumbo fur dusters *grmbl*

But I play without turrets .. and should have known better than to engage on near open field ..

===== EDIT =====

I reloaded an older Autosave of course.

So after Randy graced me with some manhunting fishes from the fishing mod
and some Manhunting Boomrats.

The Minions tried again. This time we made it.
Good thing is, that the little pummelers only leave bruises.
My own animals, huskies, wild boars and minions all caught up in an epic brawl.
Some of my folks got knocked out, but I could rescue them,
my Hospital was working like a factory .. patching friendly fire holes,
bandaging bruises .. and then grab your rifle and get out again.

Sadly Trobo got overlooked through the triage .. so we went out about 160:1 ..
We were celebrating with joints and painkillers when not five minutes later a bunch of raiders showed up ..

So now I have 4 Butcher Tables, anybody not repairing or building is butchering ..
before the little pills start to rot.
I have neither room to store the bodies nor the meat, but at least I get to keep the leather and turn the rotten meat into fertilizer.

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

WalkingProblem

Quote from: SpaceDorf on April 19, 2017, 03:47:02 PM
For me :)

TPK for my colony.. I am not thaaat rich .. stupid masterwork thrumbo fur dusters *grmbl*

But I play without turrets .. and should have known better than to engage on near open field ..

===== EDIT =====

I reloaded an older Autosave of course.

So after Randy graced me with some manhunting fishes from the fishing mod
and some Manhunting Boomrats.

The Minions tried again. This time we made it.
Good thing is, that the little pummelers only leave bruises.
My own animals, huskies, wild boars and minions all caught up in an epic brawl.
Some of my folks got knocked out, but I could rescue them,
my Hospital was working like a factory .. patching friendly fire holes,
bandaging bruises .. and then grab your rifle and get out again.

Sadly Trobo got overlooked through the triage .. so we went out about 160:1 ..
We were celebrating with joints and painkillers when not five minutes later a bunch of raiders showed up ..

So now I have 4 Butcher Tables, anybody not repairing or building is butchering ..
before the little pills start to rot.
I have neither room to store the bodies nor the meat, but at least I get to keep the leather and turn the rotten meat into fertilizer.

I LOL-ed reading your story.

Have you met Evil Minions? Are they scarier than minions manhunting?

SpaceDorf

No, I have not so for.

But I was actually afraid that it would be Evil Minions when I first read the Message about the Manhunters.

Hmm is 350.000 Wealth much ? I never cared, nor looked much for this value.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

AngleWyrm

Tammabannana's smokehouse can help with the meat & storage; it works like a bench but can do stacks of meat at a time, and the resulting smoked meat packs very tightly into stacks of 250.

Smoked meat counts as a meat ingredient for cooking and taming.
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

SpaceDorf

Thanks Anglewyrm,

I allready use Skully's Extended Storage .. but I want the meat to rot on purpose for the fertilizer recipe from Rainbeaus Fertile Fields.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

WalkingProblem

Hi Peeps,

I just launched a new mod: SmurfeRim

If you like the Minions Mod, you will like the new challenge the Smurfs will bring to the game:



https://ludeon.com/forums/index.php?topic=31927.0

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

AngleWyrm

My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

WalkingProblem

Its pretty epic to see Minions defending my pawn in my testings against the aggressive Smurfs they are attacking my colony~

You guys should really download and try. The smurfs creates a totally unique situation where a "faction" actually conquers land and aggressively defends it - causing a constant war between your colony and the smurfs~

AngleWyrm

QuoteThe Smurfs will be the only way you can acquire an important ingredient you always need, but can never produce

They're cute, but I'm allergic.

I've already had my fill of resource bottle-necks that stall the game, so I actively avoid mods that explore that territory. I'm sorry I can't take that journey with you, but it's only because I don't want to go there again.

Your Minions mod has a permanent spot on my teddy bear shelf.
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

SpaceDorf

Quote from: Walking Problem on April 24, 2017, 11:18:35 PM
Its pretty epic to see Minions defending my pawn in my testings against the aggressive Smurfs they are attacking my colony~

You guys should really download and try. The smurfs creates a totally unique situation where a "faction" actually conquers land and aggressively defends it - causing a constant war between your colony and the smurfs~

Crivens! They are actually pictsies ..
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

WalkingProblem

I've updated the first page of his mod threat to make it more user-friendly for first-timers who had not been following the mod since version 1 or 2.

So its now a more complete and summarised update of what the mod is about.

I have also added the steam download link as I had just launched it on steam a few days ago. (just hit a milestone: 100 steam subscribers for the mod!)

Belgrath

Is there some way to slow down the amout of wild Minions walking through the map?
I have so many minions groups turn up and hang around for ages that they are now dieing of malnutrition.
I love testing things and watching them break   :P
Sure I'll test it for you!
"Are you a Wizard^^ Belgrath?"
"maybe..."