Started by demeggy, February 25, 2017, 08:44:15 AM
Quote from: Yautja on February 28, 2017, 11:23:24 PMI'm loving every and each new post you make, specially the one you replied to me! hahahaAnd the animals ideia... would make a nice "event", like... if you have more than, lets say, 10 animals under your control, there is a chance to show an event that one(or more) of your animals has been infected, but you have to look in every single of then to find the one and remove it before its too late!Btw, I agree with 24h being kinda short, specially where the research is on the tech tree, maybe... 72h in 3 different phases?1 - Incubation (24h, cant detect without cryptcascket)2 - Increase hunger rate (thats where you start to notice something weird and can single check the colonist and find the parasite, 24h)3 - Parasite gerated, need more 24h to get out of the host, the colonist now have trouble sleeping and focusing on tasksAnd maybe... like insects, make the flesh/meat eatable? Maybe only for animals or for anyone, just a thing to go extra on this, or even take the skin of it to craft dusters, hats, etc, what do you think?
Quote from: faltonicoI truly can't understand that sense of balancing a LOT of modders have, pouring more resources on something doesn't make it more difficult, but more annoying. It is not engaging, even if i'm swimming in silver at late game ¿why to bother?, why all the effort to get there?.
Quote from: Dragoon on March 02, 2017, 06:59:33 AMI was watching the video, and it looks amazing but... there is something that just seems off.When they hatched, I noticed they just sprinted towards colonist. Which is fine as it was stated in the op, the only problem is why?Why do they only exist just to infect? I get you wanna stay from xenomorphs, but I just don't get why and how this creature would continue to exist. And more importantly, because it does not eat it should (theoretically) go extinct in no time. Since say it does not get killed first (which would be difficult given its speed) and spreads then what? If it consumes the planet, it is stuck there no food nothing to infect just slowly dying? Xenomorphs, form hives and everything. I'm just not really getting their lifecycle, is all.I feel like, having more time for it to hatch is good, but what about, it taking some time to reach sexual maturity? Like in a few days it will be old enough to infect you, so you have to hunt them. If you don't then you will be dealing with big infectious worms. I'm not saying having longer incubation time (as many others have suggested) isn't the answer, but it just feels Less interesting. It just seems like oh well I either put you down or try to race the clock, hoping I can freeze you before it pops, and then just downs my others pawn rather than. I need to place them in a locked room so it can't escape and grow. I know quarantine them, but really if you think about it how? They attack you if you ae lucky and they miss, (you pull back just in time) they will still give chase, and I'm just not seeing a way to kill them, other than putting turrets in your medical bay. You know?
Quote from: Devon_v on March 06, 2017, 09:04:18 PMParasites don't generally have an end game. Especially those that can be fatal to their hosts. Lethal viruses for instance, left unchecked, will eventually wipe out every viable host and therefore go extinct. They're essentially degenerate lifeforms that have no long term viability, but they exist.If someone wanted to do away with a form of life, a lethal parasite which could only reproduce using that life form as a host would be a pretty good way to go about it. Of course Prometheus went and implied that that's exactly what the Xenomorphs were, so headed back to Alien again, but maybe some Glitterworld decided that everyone not able to muster medical skill 10 was literally too dumb to live. Or maybe some Transcendent world decided to send something back out into the 'verse after all.They could also be a biological weapon that got off its intended battlefield. Something like Autonomous Mobile Swords or Daleks, roaming the galaxy, still killing long after their creators have perished.
Quote from: demeggy on June 11, 2017, 11:04:52 AMSorry y'all, this sort of fell over as my long term project elsewhere came back to life. I might look into releasing it as is, but it would need updating to a17b.
Quote from: Yautja on June 11, 2017, 04:18:02 PMQuote from: demeggy on June 11, 2017, 11:04:52 AMSorry y'all, this sort of fell over as my long term project elsewhere came back to life. I might look into releasing it as is, but it would need updating to a17b.Relax bro, we all know you have your life! Maybe people just wanted to test it a lil' bit before you stopped hahahaBut I'm happy to know you will try to update for us to use!