Ludeon Forums

Ludeon Forums

  • October 18, 2019, 01:58:19 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9 ... 15

Author Topic: [B19] More Monstergirls  (Read 103105 times)

Fregrant

  • Colonist
  • ***
  • Posts: 178
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #90 on: June 19, 2017, 11:34:22 AM »

The more I digging into the bodies code, the more I wonder if these species should be treated as humans or animals in medical operations. Very humanlike. Limbs. Organs. Head.
Logged

Rexaurius

  • Muffalo
  • *
  • Posts: 19
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #91 on: June 19, 2017, 12:13:12 PM »

The more I digging into the bodies code, the more I wonder if these species should be treated as humans or animals in medical operations. Very humanlike. Limbs. Organs. Head.

how i said in another post, i think there should be an option in mod setting menu to select if you want they to be tamed, and, after some time, turn into colonists with special abilities, or if you want they to be just half human animals.
Logged

Fregrant

  • Colonist
  • ***
  • Posts: 178
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #92 on: June 19, 2017, 12:24:35 PM »

Yes. Maybe use also Jecstools or something. But I have no idea how to, so just grinding files yet.
Logged

Rexaurius

  • Muffalo
  • *
  • Posts: 19
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #93 on: June 20, 2017, 02:09:59 PM »

I put up a patch for A Dog Said.

could you please send the link for that?
Logged

Rexaurius

  • Muffalo
  • *
  • Posts: 19
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #94 on: June 20, 2017, 02:12:21 PM »

Okay, there is my personal archives.
https://www.dropbox.com/sh/x7cfp68bymzbt9j/AAAduRBJ8ibbrwefecLUvM07a?dl=0

"A17MonstergirlsLN" includes Lamia and Neko animal races from another mods, plus few changes. Like eggs require a warm place now. Should be savegame-compatible with original mod.
Lamia mod https://steamcommunity.com/sharedfiles/filedetails/?id=845431906
Neko mod, A16, works A17 as well https://ludeon.com/forums/index.php?topic=31470.0

"A17MonstergirlsTest" is my current pack, which Im twisting right now. Not compatible with old saves as Im playing with race names and so on.

Also patch for CombatExtended, just fixes body size compatibility so it is not really full patch.

Todo:
- rework bodies to be more reasonable and realistic, for now it is total mess (why Core birds has no wings?  ;D)
- rebalance all species for strong\weak traits (sewing clothing from feathers?  ???)
- make real patch for CE

hey men, i found another thing, where are the dragongirls? i have EDB prepare carefully, and i just found dragonman there.
Logged

AngleWyrm

  • Planetologist
  • ****
  • Posts: 1154
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #95 on: June 20, 2017, 02:14:56 PM »

If you use Edb's Prepare Carefully mod, then start a new colony and select animals. There you can find the list of what's available in your current mod loadout.
Logged
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

Rexaurius

  • Muffalo
  • *
  • Posts: 19
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #96 on: June 20, 2017, 04:12:45 PM »

If you use Edb's Prepare Carefully mod, then start a new colony and select animals. There you can find the list of what's available in your current mod loadout.

did that, dont know why the first time only showed dragonman, thanks.
Logged

uniinu

  • Muffalo
  • *
  • Posts: 2
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #97 on: June 21, 2017, 01:01:18 AM »

Hello. I am the author of LamiaMOD, but it is sad to upload my MOD without permission. It is very unpleasant.
I am not going to give up my own rights. Delete the uploaded MODS please.
I will appeal if you do not act within 3 days from this comment.
There is no room for negotiation. Please delete it.

Additional notes.
If you use "noarm Lamia", there is no problem. However, if it is not so, please delete it after all.
« Last Edit: June 21, 2017, 01:33:00 AM by uniinu »
Logged

Fregrant

  • Colonist
  • ***
  • Posts: 178
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #98 on: June 21, 2017, 04:08:53 PM »

Hello. I am the author of LamiaMOD, but it is sad to upload my MOD without permission. It is very unpleasant.
I am not going to give up my own rights. Delete the uploaded MODS please.
I will appeal if you do not act within 3 days from this comment.
There is no room for negotiation. Please delete it.

Additional notes.
If you use "noarm Lamia", there is no problem. However, if it is not so, please delete it after all.
Understood, will delete lamia. I have no steam for now, so could not to contact. I do not think there was "Redistribution of this MOD data is prohibited" in description earlier.
Also, I recommend not rewrite Core Defs (eggs) because it could broke some mods.
« Last Edit: June 21, 2017, 04:11:45 PM by Fregrant »
Logged

TrashMan

  • Colonist
  • ***
  • Posts: 357
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #99 on: June 21, 2017, 05:56:06 PM »

I keep getting an error whenever my neko tries to clean something. The neko does the animation, there is hte progress bar, and when it ends, the error popss up.

Null Pointer error.
Logged

uniinu

  • Muffalo
  • *
  • Posts: 2
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #100 on: June 21, 2017, 09:48:34 PM »

Hello. I am the author of LamiaMOD, but it is sad to upload my MOD without permission. It is very unpleasant.
I am not going to give up my own rights. Delete the uploaded MODS please.
I will appeal if you do not act within 3 days from this comment.
There is no room for negotiation. Please delete it.

Additional notes.
If you use "noarm Lamia", there is no problem. However, if it is not so, please delete it after all.
Understood, will delete lamia. I have no steam for now, so could not to contact. I do not think there was "Redistribution of this MOD data is prohibited" in description earlier.
Also, I recommend not rewrite Core Defs (eggs) because it could broke some mods.
I appreciate your quick response.
And I apologize for the incompleteness of me as well. Because I did not add one sentence without prohibition of distribution.
Thanks for the advice on eggs. I will adjust it.
Logged

jeromes09

  • Muffalo
  • *
  • Posts: 2
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #101 on: June 22, 2017, 11:29:46 AM »

Thanks for your work so far, Fregrant! That's a bum rap about losing permission. What happened to the original mod authors anyway? Are you going to just switch the Lamia graphic out for no arms or will you be looking for some custom art?
Logged

AngleWyrm

  • Planetologist
  • ****
  • Posts: 1154
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #102 on: June 22, 2017, 04:59:47 PM »

I'm glad to see law and order produce a resolution with minimum damage to the people involved.

Safe and sane folks, it's a beautiful thing.
Logged
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

RiseKnight

  • Muffalo
  • *
  • Posts: 12
  • Refugee
    • View Profile
Re: [A16] More Monstergirls
« Reply #103 on: July 01, 2017, 02:20:38 PM »

Nice idea, much potential for more monster girls.
arachne, scylla, goblins, orcs, fox-kin, wolf-kin, etc
maybe i should trying to make some.
Logged

Austintrollinski

  • Drifter
  • **
  • Posts: 50
  • Colony of the Iron Empire
    • View Profile
Re: [A16] More Monstergirls
« Reply #104 on: July 05, 2017, 05:46:54 AM »

when is a17 version of this mod going to come out
Logged
Pages: 1 ... 5 6 [7] 8 9 ... 15