Error while loading a map

Started by NerosShadow, March 17, 2017, 06:35:01 PM

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NerosShadow

Not sure how to read these, hoping someone can tell me what is wrong. Only thing that is not A 16 is the main mod I need for this save. Not sure what to do.

Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 21.21.13.7866]
    Renderer: NVIDIA GeForce GTX 860M
    Vendor:   NVIDIA
    VRAM:     1964 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
Loading D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Completed reload, in  0.052 seconds
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.041555 ms
RimWorld 0.16.1393 rev536

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Non platform assembly: data-15827010 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-15827010.dll
Non platform assembly: data-1599D010 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1599D010.dll
Could not find type named PawnGroupMaker_Normal from node <li Class="PawnGroupMaker_Normal"><options><FrenchLine>100</FrenchLine><FrenchMilitia>30</FrenchMilitia><FrenchLight>50</FrenchLight></options></li>

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <homeIconColor>(152,0,0)</homeIconColor> doesn't correspond to any field in type FactionDef.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not find type named PawnGroupMaker_Normal from node <li Class="PawnGroupMaker_Normal"><options><BritishLine>100</BritishLine><BritishLight>25</BritishLight><BritishOfficer>5</BritishOfficer></options></li>

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <homeIconColor>(152,0,0)</homeIconColor> doesn't correspond to any field in type FactionDef.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <turretBurstWarmupTicks>300</turretBurstWarmupTicks> doesn't correspond to any field in type BuildingProperties.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <turretBurstCooldownTicks>2100</turretBurstCooldownTicks> doesn't correspond to any field in type BuildingProperties.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <warmupTicks>350</warmupTicks> doesn't correspond to any field in type VerbProperties.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <warmupTicks>180</warmupTicks> doesn't correspond to any field in type VerbProperties.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <warmupTicks>180</warmupTicks> doesn't correspond to any field in type VerbProperties.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

XML error: <warmupTicks>200</warmupTicks> doesn't correspond to any field in type VerbProperties.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Non platform assembly: data-15A8B210 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-15A8B210.dll
Non platform assembly: data-19100048 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19100048.dll
Non platform assembly: data-15A90218 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-15A90218.dll
Non platform assembly: data-15A2C008 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-15A2C008.dll
Non platform assembly: data-19110E50 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19110E50.dll
Non platform assembly: data-19119920 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19119920.dll
Platform assembly: D:\Steam\steamapps\common\RimWorld\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
Non platform assembly: data-19123F28 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19123F28.dll
Detoured RimWorld.PawnUtility.GetAvoidGrid @ 0x190396A8 to PathAvoid.PathAvoidGrid.GetAvoidGrid @ 0x19039920

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Non platform assembly: data-19176008 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19176008.dll
Non platform assembly: data-1917C010 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1917C010.dll
We're all good!

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Non platform assembly: data-19192008 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19192008.dll
Non platform assembly: data-19193210 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-19193210.dll
Initializing MeleeHunting.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Non platform assembly: data-1919D428 (this message is harmless)
Fallback handler could not load library D:/Steam/steamapps/common/RimWorld/RimWorldWin_Data/Mono/data-1919D428.dll
Could not resolve cross-reference: No Verse.ThingDef named ArtilleryShell found to give to RimWorld.BuildingProperties RimWorld.BuildingProperties

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not resolve cross-reference: No Verse.ThingDef named ArtilleryShell found to give to RimWorld.BuildingProperties RimWorld.BuildingProperties

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not resolve cross-reference: No Verse.ThingDef named ArtilleryShell found to give to RimWorld.BuildingProperties RimWorld.BuildingProperties

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Could not resolve cross-reference: No Verse.ThingDef named ArtilleryShell found to give to RimWorld.BuildingProperties RimWorld.BuildingProperties

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[HugsLib] (info) Attribute detours applied: Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[HugsLib] v2.4.3 initialized BirdsAndBees

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[HugsLib] Dangerous detour detected! <MakeNewToils>c__Iterator31.<>m__91 to _JobDriver_Lovin.FinishAction (assembly: Fluffy_BirdsAndBees). Reason: Methods are not call compatible: Parameter count mismatch

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[HugsLib] (info) Manual detour: <MakeNewToils>c__Iterator31.<>m__91 >> Fluffy_BirdsAndBees._JobDriver_Lovin.FinishAction

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[BirdsAndBees] ready for lovin'

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.023491 ms

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 7907.
Total: 25.177561 ms (FindLiveObjects: 0.275476 ms CreateObjectMapping: 0.589954 ms MarkObjects: 24.266148 ms  DeleteObjects: 0.044749 ms)

Loading game from file Jamestown (Permadeath) with mods Core, 818773962, 735106432, 790242814, 779592154, 751049133, 709317151, 712141500, 835555932, 750111404, 785754949, 811575354, 725873757, 725130005, 722085442, 739089840, 751448879, 740930354, 769201959, 760708576, 814898788, 832151070, 836308268, and 725623521

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Exception from asynchronous event: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
  at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
  at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
  at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
  at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
  at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
  at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
  at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
  at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
  at Verse.CrossRefResolver.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
  at Verse.Game.LoadGame () [0x00000] in <filename unknown>:0
  at Verse.SavedGameLoader.LoadGameFromSaveFile (System.String fileName) [0x00000] in <filename unknown>:0
  at Verse.Root_Play.<Start>m__736 () [0x00000] in <filename unknown>:0
  at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Not all loadIDs which were read were consumed. 911 singles and 911 lists remain.

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8251.
Total: 627.755737 ms (FindLiveObjects: 0.370312 ms CreateObjectMapping: 0.324741 ms MarkObjects: 627.033203 ms  DeleteObjects: 0.025864 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.188530 ms

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8229.
Total: 473.761993 ms (FindLiveObjects: 0.385502 ms CreateObjectMapping: 0.571069 ms MarkObjects: 472.777924 ms  DeleteObjects: 0.026274 ms)


NerosShadow


skullywag

Sorry youve got a mod that isnt A16 compatible? loaded in an A16 game? im confused, it looks like something has set bodies up wrong, could it be that mod youre referring to adds more pawns?
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?