[A16] Mech ships land in already enclosed spaces and glitch out.

Started by Mehni, April 04, 2017, 05:53:23 AM

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Mehni

Mech ships land in an already enclosed space (courtyard, inner wall) or close off mountain sides. The mechanoids then try to mine out. I understand the mining mechanism and how it's supposed to counter a rare exploit. However, the new mechanic really hurts legitimate players.

The counter-exploit leads to more people (inadvertently) exploiting this counter-exploit than there ever were people using the original exploit. I've had it happen more often than not that I'm legitimately trying to fight the crashed ship, only to massacre passive mechs.

I propose the counter-exploit shouldn't be a simple check for "is the ship currently enclosed" but "was the ship enclosed at landing?". This fixes both the original exploit and prevents the new inadvertent exploit.

Illusion Distort


ison

It's working as intended. If they land in an enclosed space then they have to try to mine out. Thanks for reporting though.