[Modlist project] Rim-tycoon 2 [V1.0]

Started by Mitz, April 10, 2017, 04:59:14 PM

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Mitz

Hey there, I'm finally deciding to post a buncha mods. It will *eventually* include my personal mod, Animals+ (And yes i created it first.... But they probably started working on it first)
I don't have much for it yet, but what I do have is the mods pre-downloaded onto dropbox.
I will add to the dropbox a modlist-fix so you can play in the order you like.
Check this in (hopefully) half an hour where I have sorted the modlist and added the link to a mirror to the modpack & modlist.
But if you want to know what'll be in it, there will be:
-Ease of life mods
-Automation mods through non-controllable pawns of your colony
-Race mods (because why not)
-Eventually, Glittertech, Medieval Times, and maybe Dub's Bad Hygiene
-Plenty of add-ons for pretty furniture to decorate your colony
-2 (skill) training mods
-And probably more.
Thanks for reading, i'll be on my way.
P.S. this is a casual modpack, but i might start a round-robin game with it.
It's sad autism's an insult, then i must be an insult.
and my cat also must be an insult, as well as every other cat in the universe.
space cats.

The-Eroks

I read the title and immediately thought you were adding a theme park simulator to RimWorld...

Mitz

I wish, but sadly that'd be a bad marketing idea.
I'm currently working on sorting out mod issues... sadly it might take longer than expected.
It's sad autism's an insult, then i must be an insult.
and my cat also must be an insult, as well as every other cat in the universe.
space cats.

clown134

id like to help if you need any. would love to see some pokemon in rimworld. i dont have modding experience but im willing to learn if you need help.