Workbenches?

Started by Kerbobotat, April 18, 2014, 06:35:23 PM

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Kerbobotat

Just playing around with modding for the first time, can anyone share more info on what exactly I need to define for a work bench?

confusedwings

good tips:
- download some mods that do the same thing (add plants for example) and learn from every different piece of mod.
- change a downloaded mod and watch the effects of it
- read topics about problems that other ppl have... or better look at the solutions of it :p
- never stop trying... and i you hit a 'roadblock' just ask around... they don't bite (much)

Kerbobotat

Cheers for the advice!

I copy-pasted the SkillNeedDef code from another mod, cut the bits I didnt need and changed the parts I did, and it works now, despite looking EXACTLY like my original file did. :P

confusedwings

- Next lesson... add new things for example mak a plant that grows metal, add a chair etc


i'm trying to make a metal plant but only after it has been researched.

Kerbobotat

Ive gotten everything working! My colonists now have a table to fabricate machine parts, useless except as an export :)

Now I just have to figure out how to make them a tradeable goods type :S