Extreme lag with 57 mods?

Started by Fightera100, April 15, 2017, 10:40:08 AM

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SpaceDorf

Is there a A16 Version for DE Surgeries ? I thought this one was outdated.

From reading over your list try removing :

Better Pathfinding -  with the Number of complicated stuff going on with your mods and more than a few pawns and animals this may be the biggest ressource hog.

Also put Hugslib second in your load order .. maybe there are some dependency issues.

I don't know the omnilocator .. if it does what it sound like ( transporter tech )
you should for zenthars rimworld tweaks in the WIP subforum .. the can help a bit.

Also Glitter Tech, Vegetable Garden, Infinity Rim, Psychology and Infused change a lot of Vanilla Behaviour .. there could be some interaction problems ..
and I know your save will no longer work if you remove any one of those ( except for infused .. )

And If you still have any space left with all those additional weapons .. install apparello and FashionRim too much cloth items for everybody ..

==================================================
Lagfree :


         Core
         HugsLib
         Blueprints
         Mod List Backup  <- MUST HAVE FOR YOUR SANITY
         Architect Sense
         OSHA Compliance
         EdB Prepare Carefully
         Allow Tool  <- Must Have QoL
         MineItAll     <- Must Have QoL
         QualityBuilder
         Colony Manager
         Medical Tab
         Hunt for Me
         Animal Tab
         Fluffy Breakdowns
         Area Unlocker
         Wildlife Tab
         I Can Fix It!
         Hand Me That Brick
         Look At Me, I'm The Worker Now  <-- Must Have
         Cooks Can Refuel <-- Dito
         DeadMansClothing
         A World Without Hat <- No Hats in Pawn Pics, cool for Hair mods
         Crafting Hysteresis
         The Mad Rabbits of Caerbannog
         FashionRIMsta
         LT-DoorMat
         Core Driller
         Silly Builder, Surgery is for Doctors
         Spoons Hair Mod
         Step Away From The Medicine
         Trading Spot
         Core Driller - Stone Addon
         Modular Tables
         Slept in the Cold Rework
         Big Batteries
         Badger Badger Badger Mod!
         Barn Stall V1.0
         Improved Infestation
         Better Pawn Control
         Conduit Deconstruct <-- Must Have/ adds a single Button
         Concrete
         Defensive Positions
         ED-Laser Drill
         Efficient Light
         Faction Discovery A16
         Follow Me
         Hauling Hysteresis
         Haulpriority_lite
         MiningCo. MMS
         Miscellaneous 'CORE'
         Misc. Robots
         Misc. Robots++
         Trap Defence V1.1
         Rumours And Deception
         RomanceDiversified
         Rimsenal - Rimhair
         Where is rich soil?
         AC-Enhanced Crafting
         Rim Disorders
         RD - Fire Department
         Raiderpedes
         RD - Reinforced Concrete Wall
         Prepare for Romance!
         Plant Cutting is for Growers!
         Path Avoid    <-- Must have QoL
         Set-Up Camp
         Pests
         MoreTraits
         Mo'Events
         Misc. Training
         More Mental Breaks
         Zhentar's Vanilla Fixes <---- Zhentar Performance and Vanilla
         Zhentar's Vanilla Tweaks <--- Tweaks and Fixes
         AdditionalLighting
         Animal Feed Trough V1.1
         BetterCoolers
         BetterVents
         ExtendedMedicine
         ExtendedStorage
         Mending
         Hospitality
         RimFridge
         Stuffed Floors
         Stack Merger
         Colony Leadership
         MoreDifficulties
         WorkTab
         MinePlan Designator A16  <--change betweens plans and mining
         Mountain Miner (A16)
         Reworked Cirrhosis
         Better Shooting Skill v1.2
         Better Terrain
         WorldPawnGC   <----- Zenthar ! Perfomance Tweak,
         A Dog Said...
         RBSE Hardcore Edition
         A Dog Said RBSE Compatibility patch
         Limbs addon (A16)_RBSE
         Hardcore Armors - Goliath Edition
         Hardcore Armors - Hellfire Edition
         Expanded Incidents
         Expert Quality
         Ambush Readiness Check
         Clear Corpse Stockpiles
         Hunting Restriction
         Less Outdoor Cleaning
         More Obvious Plague
         Nerf The Overpowered Wool
         No Doomed Newbies
         Please Haul Perishables
         We're All Out Of That
         Slower Onset Plague
         We Can't Hold Any More Of That
         Ugh You Got Me
         RD - Wild Animal Alert
         Signs and Memorials
         Sometimes Raids Go Wrong
         Temperature Gauge
         Solar Weather
         CaravanSpot
         CleaningArea <-- Set an Area for CLeaning
         LongRangePodLauncher
         QualitySurgeon
         Advanced Power Armor
         ED-Embrasures
         More Vanilla Turrets
         More Furniture
         MorePackAnimals
         Megatherium
         New Zone Tools
         Patient Sanity
         PowerCell
         Rimsenal - Storyteller pack
         Rimsenal - Enhanced Vanilla Pack
         DermalRegenerator
         Mind Altering Device
         ED-ShieldsBasic
         Smooth Stone Walls
         More Planning <-- Multi Colored Planning
         Tale Log
         Roof Support Tool
         Slightly Increased Difficulty
         SS Factory Framework
         SS Animal Station
         FlameWeapons
         GaussWeapons
         LaserWeapons
         PlasmaWeapons
         MiningCo. MiningHelmet
         ElectricStonecutting
         Rimsenal - Feral
         Skill slider for Smelter
         Static Quality Plus A16.1.2
         Super Soil
         Travel rations: MREs
         Crash Landing
         Modular Power Armor
         Quality Fix
         Better Equipment Racks
         ED-TurretControl
         ED-SafeTraps
         SS Lightning Rod
         FishIndustry
         Hunting Alert
         Change Dresser
         Xen's Iconic Guns
         Melee Rebalance
         More Drugs
         Organized Research Tab
         Chemicals &amp; Neutroamine
         GouRIMet 1.0
         Wild Cultivation
         ReclaimFabric
         Pygmy muffalo
         Fresh stockpile filter <-- Allow/Disallow Fresh
         Garden Resources a16
         Impassable Map Maker
         SS Mass Storage
         Additional Joy Objects
         Explosive Walls
         minimurgle-Magnificent-Mods-1.0
         RePower
         Miniaturisation
         RimWorld Minions V3.1 <-- World Domination
         Editable Backstories HAF
         Toxic Fallout Protection Suit
         ExtraClothes
         Snowy Trees <-- Beautiful in Winter
         Rimsenal - Security pack
         Star Wars - Fully Functional Lightsabers
         ED-PersonalNanoShields
         Day/Night Switch
         Fertile Fields
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Fightera100

#16
Quote from: SpaceDorf on April 18, 2017, 01:22:49 PM
Is there a A16 Version for DE Surgeries ? I thought this one was outdated.

From reading over your list try removing :

Better Pathfinding -  with the Number of complicated stuff going on with your mods and more than a few pawns and animals this may be the biggest ressource hog.

Also put Hugslib second in your load order .. maybe there are some dependency issues.

I don't know the omnilocator .. if it does what it sound like ( transporter tech )
you should for zenthars rimworld tweaks in the WIP subforum .. the can help a bit.

Also Glitter Tech, Vegetable Garden, Infinity Rim, Psychology and Infused change a lot of Vanilla Behaviour .. there could be some interaction problems ..
and I know your save will no longer work if you remove any one of those ( except for infused .. )

And If you still have any space left with all those additional weapons .. install apparello and FashionRim too much cloth items for everybody ..

==================================================
Lagfree :

-snip-

Removing Better pathfinding helps a bit but not that much.
Omnilocator is the Wildlife tab mod
I've got the DESurgeries patch for A16 from somewhere else and it didnt cause any problems so far, but I didnt made any operations so far except amputating an arm
Hugslib is the second in the loadlist already

I will probably remove the wildlife tab and psychology and test it again, thanks for your reply!
Also going to get those 2 mods you recommend

Edit: Only got fashionrimsta, I dont really want to have more workbenches and stuff

Edit2: I started a new playthrough and as soon as I try to build torches and it gets constructed this error pops up in the dev console and the torch is still not there:
Exception in Tick (pawn=Fabian, job=FinishFrame A=Thing_TorchLamp_Frame98874, CurToil=2): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
  at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  at RimWorld.Frame.CompleteConstruction (Verse.Pawn worker) [0x00000] in <filename unknown>:0
  at RimWorld.JobDriver_ConstructFinishFrame+<MakeNewToils>c__IteratorE.<>m__36 () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.DriverTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()


SpaceDorf

Wildlife is harmless .. I have it myself :)

Better look for the recomendations in the modlist :)
The other two were meant as a joke, since you must be drowning in items allready.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Fightera100

Quote from: SpaceDorf on April 18, 2017, 03:11:10 PM
Wildlife is harmless .. I have it myself :)

Better look for the recomendations in the modlist :)
The other two were meant as a joke, since you must be drowning in items allready.

Oh, crap! Well, I reenabled Wildlife tab and have to live with fashionrimsta now :P
Psychology and Pathfinding seemed to be the problem. Thanks for the help

SpaceDorf

No Problem, I came here to solve my own problems, so it is just a favor returned.

To bad that Psychology affects fps, I always wanted to try this .. now I won't

But you won't regret FashionRimsta :)

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Fightera100

Seems like realistic starvation made the performance worse too. A few little lagspikes were still there but after I removed it they seem to be completly gone

SpaceDorf

Crap .. that was also on my watchlist ..
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

milon

I moved this to Mod Bugs where it actually belongs.  The info in here may be useful to other mod users with similar situations.

BlueTressym

-cut-
Quote from: Fightera100 on April 18, 2017, 01:58:20 PM

Edit2: I started a new playthrough and as soon as I try to build torches and it gets constructed this error pops up in the dev console and the torch is still not there:

Exception in Tick (pawn=Fabian, job=FinishFrame A=Thing_TorchLamp_Frame98874, CurToil=2): System.ArgumentNullException: Argument cannot be null.
Parameter name: type
  at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  at Verse.ThingMaker.MakeThing (Verse.ThingDef def, Verse.ThingDef stuff) [0x00000] in <filename unknown>:0
  at RimWorld.Frame.CompleteConstruction (Verse.Pawn worker) [0x00000] in <filename unknown>:0
  at RimWorld.JobDriver_ConstructFinishFrame+<MakeNewToils>c__IteratorE.<>m__36 () [0x00000] in <filename unknown>:0
  at Verse.AI.JobDriver.DriverTick () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()

-cut-

I'm having this problem as well.  I'm also finding that campfires, passive coolers, and joy items are disappearing when my builders try to build them.  I look at the code as above and have no clue what it means.  Can anyone explain at all, please? 

SpaceDorf

Trying to guess I will.

Some mod overwrites the Item or the Building matierial you try to build from.

The building cannot be finished, because there is no connection to be found for the finished building.

But since it is a completely different bug to the one in the topic, maybe you should make a new topic abouth this.


Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

magik20

You dont have it loaded, but  Colonist Bar KF also caused crazy FPS for me.

BlueTressym

#26
Quote from: SpaceDorf on April 20, 2017, 08:19:31 PM
Trying to guess I will.

Some mod overwrites the Item or the Building matierial you try to build from.

The building cannot be finished, because there is no connection to be found for the finished building.

But since it is a completely different bug to the one in the topic, maybe you should make a new topic abouth this.

I was posting in response to the OP's description of disappearing torches.  From where I'm standing, it doesn't seem that different.  My torches are disappearing as well; I just have some additional things vanishing and no idea whether there's a connection or not.  That said, I did create my own topic several days ago.  No one has replied :(