Started by PeteTimesSix, May 16, 2017, 04:21:35 PM
Quote from: kidneykiller on November 12, 2020, 06:54:49 PMDoes this mod work for RM 1.2.2753?
Quote from: Senacharim on July 31, 2021, 05:18:42 PM(Apologies if this is necro-thread, but I didn't find a more recent Simple Sidearms thread)Does anybody have good details on what the settings do?I'm trying to set my colonists each with a rifle and a pistol--but no matter what they end up using the rifle at all ranges of ranged combat. The colonists *do* correctly swap for grenades, just not for pistols.Pretty sure this is something in the "Mod Settings" for *Simple Sidearms* which I can affect, but kinda clueless as to what knob/switch/slider effects what.Thanks in advance!
Quote from: mcduff on October 19, 2021, 06:01:45 AMDoes anyone have any good workarounds for dealing with sidearms when caravanning? I'm relying on memory not to sell my caravanners sidearms, and when I'm splitting up caravans I always end up missing something and sending someone off with someone else's monosword.