Time for forced caravan dialog on encounter maps / Alternative: manhunter packs?

Started by roben, May 19, 2017, 06:01:29 AM

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roben

Could the 24h period for forced caravans be extended to a couple of days? I guess that this should prevent colonies from being set up, but I did not even have enough time to build a complete launch pod, causing valuable resources getting lost as the launch base was already done. This somehow feels forced without any reason.

Maybe, instead forcing the caravan, an increased risk of dangerous(!) manhunter packs after 3 days on encounter would be a more immersive ways to prevent colonies being build?

I was right in the middle of some mountains but next to a friendly base, with my food getting low. I was rather glad about the encounter so that I construct a pod launcher and not have to move to the next tile (which takes ages in mountain regions) just to return to my base.