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Author Topic: [1.0] [KV] RimFridge [ModSync RW]  (Read 96386 times)

Kiame

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #165 on: September 25, 2018, 10:29:01 PM »

Update:
Items in wall fridges will now be available in orbital trades
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Amnesiac

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #166 on: September 27, 2018, 02:04:49 AM »

Hi Kiame!

I have a suggestion for a new feature. If it's possible, it would be awesome to be able to tell my pawns to take meals to the fridge I have put inside my prison. https://i.imgur.com/ged2pf1.png

I wanted to keep some meals inside my kitchen, but I made a separate bill so that when the cook is done making 20 meals, he'll make 10 to stock the prison fridge with. Only problem is that the fridges don't show up as "stockpiles"!

I have no idea if it's possible, so if it's too much work, or not feasible, I completely understand.

I wish the base game had a way to store "x" amount of something in one stockpile or shelf, then this wouldn't even be needed!
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Kiame

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #167 on: September 27, 2018, 02:34:47 AM »

With how the game's code works it's currently not possible to select building to delivery produced items to, only stockpiles
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Amnesiac

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #168 on: October 01, 2018, 06:52:07 AM »

Understandable, no worries! I figured I'd just store some pemmican in there instead.

Another minor issue: https://i.imgur.com/89ZksoC.png
If you change the power requirement for the fridges, a huge amount of spam shows up in your history tab while you're typing the number, may want to make it only show up once you try pressing "apply" or maybe a message cooldown of 5 seconds, or something like that if you ever get the chance, super minor thing though.

Also thank you for the update for orbital trades!
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Serenity

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #169 on: October 01, 2018, 08:33:32 AM »

As a workaround maybe get Rimworld Search Agency. That includes the hauling hysteresis function. So you can set your fridge to be restocked at low levels. As long someone is set to hauling at a reasonably high priority it should get filled soon.
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Kiame

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #170 on: October 01, 2018, 09:58:24 AM »

I'll take a look at the input. I'm thinking it just a debug log that I never removed. I'll take a look at the code too as i've learned better ways to.do inputs since I originally added that
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Kiame

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #171 on: October 02, 2018, 01:48:11 AM »

Update:
Resized the glass texture for the wall fridges so the glass will cover the entire fridge
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Syrchalis

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #172 on: October 07, 2018, 06:36:57 AM »

Code: [Select]
<disallowedThingDefs>
<li>MealSurvivalPack</li>
</disallowedThingDefs>
Inside <filter>, inside <defaultStorageSettings> please.

No need for Survival Meals to be enabled by default for fridges. You can still enable Survival Meals if this is added, they are just disabled by default.
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CthulhuTactical

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #173 on: October 07, 2018, 08:13:44 AM »

Great mod, and works with industrial rollers too, for ultimate automation of cooking!
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dr33mz33

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #174 on: October 10, 2018, 06:58:24 PM »

when I build any fridge it disappears i mean I order to build they make a blueprint and after constructing nothing happens .
You must use the Folder structure "as is". The problem is that you open the folder "Rimfridge", you found a subfolder and then you copied it directly to your Mods Folder. You must copy the folder Rimfridge, containing the aforementioned subfolder, into the Mods folder. Then it will work flawlessly.
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Kiame

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Re: [B19] [KV] RimFridge [ModSync RW]
« Reply #175 on: October 10, 2018, 08:44:12 PM »

Also make sure to use the direct download link and not download from the GitHub page as it does not have the assembled code
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Kiame

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Ruisuki

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Re: [1.0] [KV] RimFridge [ModSync RW]
« Reply #177 on: November 08, 2018, 01:46:29 AM »

whats the difference between fridges and wall fridges
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Kiame

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Re: [1.0] [KV] RimFridge [ModSync RW]
« Reply #178 on: November 08, 2018, 02:04:05 AM »

Wall fridges will block air like a wall and will block pathing like a wall - it's literally a wall that can store food. Here's an example. I should have placed a few as a wall between the veggie freezer and the kitchen

« Last Edit: November 08, 2018, 02:07:23 AM by Kiame »
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linux_pangolin

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Re: [1.0] [KV] RimFridge [ModSync RW]
« Reply #179 on: November 08, 2018, 12:34:07 PM »

What is the reason prisoners can't use wall fridges? I'd really like to use them and share a wall between my prison and kitchen. Currently meals placed in that fridge end up in limbo as they are"reserved for prisoners" but prisoners won't grab them.
« Last Edit: November 08, 2018, 01:00:11 PM by linux_pangolin »
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