Started by Kiame, May 29, 2017, 12:25:25 AM
Quote from: Tenshi~Akari on June 04, 2017, 07:45:04 PMPosting this as a new reply, because I forget, this particular BBS system doesn't seem to register edited posts for thread updates...As of yesterday... well, it WAS working like a charm for me until the most recent build update. Nothing seems to be registering w/ the pawns that I have certain areas blocked off. Now they're cutting through like it's never been marked off. To be more precise: In my current save file I've been using before the update, pawns avoided or followed all blocked off areas as they should. After the update w/ the same file, the previously blocked areas from before still worked. HOWEVER, any new areas put up are not registering as an area to avoid/prefer pathing at all... hoping for another quick fix soon enough?
Quote from: Kiame on June 05, 2017, 12:07:16 AMCould you provide a screen shot of an area that's working and an area that's not?
0 0 0 50 0 0 / Pawn \ 10 10 10 10 10 10
Quote from: SpaceDorf on August 11, 2017, 02:09:25 PMSounds good, and would explain some of the pathfinding issues reported.How does it influence performance ? The previous version was to cost intensive for my poor old rig.
Quote from: faltonico on September 27, 2017, 09:02:18 PMHi there!I just bumped into this, pawns stuck at "standing", when trying to get something inside a room with the exits painted "strong", (default settings), when removing the paths they moved again.