[1.3] [KV] Path Avoid [ModSync RW]

Started by Kiame, May 29, 2017, 12:25:25 AM

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Think3r

Quote from: Kiame on May 01, 2020, 12:37:42 PM
Update:
Changed how designators are created so it'll hopefully work with rimsql
Sorry for not replying, earlier. This is some A-level support! Outstanding! Thank you very much!

Kiame


Kiame

I was informed the 1.1 version seemed to break with the 1.2 update. I've recompiled the 1.1 dll which will hopefully fix any issues. The 1.2 version has that updated 1.1 file - https://github.com/KiameV/rimworld-animalcostumes/releases/download/current/AnimalCostumes.zip

Kiame

Update:
- Hot keys are applied to path buttons
- Added a button "Map Settings". From this window, pathing can be set by terrain types on a map as well as a whole map reset.

Kiame

Update:
Changed how terrain types were found for the Terrain Type drop-down. Should now support all biomes

Kiame

Update version 1.2.0.3:
Try 3 at loading all the different types of terrain for the current map.

Kiame