[1.2] Turret For Minigun

Started by ATSdelamancha, May 03, 2021, 02:36:18 PM

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ATSdelamancha

Hi everyone! This is my first mod, so I've kept it simple.


On Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2473783262
On Github: https://github.com/ATSdelaMancha/Turret-For-Minigun

This mod changes the default minigun to be a turret-mounted weapon instead of a hand-held weapon. This makes it a little closer to the real-world version. This also fills an empty niche in the base game, namely a manned direct-fire turret. As a trade-off for the loss of mobility, and for the new power requirement, its rate of fire and burst are increased.

My motivation for making this mod: I'm not really breaking new ground in introducing a turret-mounted machine gun, or making the minigun into such a weapon. However, I couldn't find a mod that did only that, and so this seemed like a good first foray into modding.

Compatibility with current save: I haven't done enough testing to make promises, but I think it should work. Existing miniguns will probably still work as hand-held weapons until pawns drop them, at which point they will mysteriously vanish, probably.

Compatibility with other mods: I have done no testing of this at all. It only involves xml and patching operations, so the risk is probably low. I haven't made it compatible with CE, but I hope to do so at some point. Again, no promises.

License: this mod is hereby freely licensed to any and all persons who wish to use it, provided that 1) it is used for modding Rimworld, as defined in the End User License Agreement (EULA) for Rimworld, and 2) this license is restricted by all of the terms of the EULA, insofar as I, the creator of this mod, am myself bound by the EULA.