[B18-A17] Sixs' Mod Showcase (News Updated: February 28th, 2018)

Started by Sixdd, June 02, 2017, 07:16:57 PM

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Sixdd


~Sixs' Mods~
This thread will be updated as new updates are available
Mod Name Version Number Release Date       
Right Tool for the Job: Rebalanced0.18.1.0November 21st, 2017
Organic Plasteel0.18.1.0November 21st, 2017
Make Early Components0.18.1.0November 22nd, 2017
Stuffified Construction0.17.1.10July 17th, 2017
Cheap Lamps0.17.1.3July 17th, 2017
Industrial Drill Rig0.17.1.11August 8th, 2017
Passive Coolers Refuelable0.18.1.0November 21st, 2017
Toolmetrics: Reorganized0.18.0.1February 28th, 2018





       News:       I am now back to work on modding!

I have decided that I am giving full permission to anyone who wants to fork my mods and continue them. My only requirements are that you credit me, change the name of the mod for your version and follow the MIT License.

~Six
                            

Sixdd

#1
~Organic Plasteel~
Updated November 21st, 2017

Description:
This was my first mod, it allows you to create Plasteel by rendering down potatoes for starch at a Stove and using the starch to make plastic. You then combine the plastic with steel at the Electric Smelter and get Plasteel!

Safe to add mid-game.
NOT safe to remove mid-game!


Download: v0.18.1.0



{Old releases can be found on GitHub}

ChangeLog:
For changelogs visit {GitHub}.

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Please report any bugs you find in this thread.


Sixdd

#2
~Make Early Components~
Updated November 22nd, 2017

Description:
This mod allows you to create components out of any metal at a Smithy. The process is expensive early on but becomes much cheaper with the Component Assembly Bench.

The mod is in the process of being merged together into one. Initially it will only include support for vanilla metals.

Safe to add mid-game.
Safe to remove mid-game.


Download: v0.18.1.0



As usual all versions are available on {GitHub}

ChangeLog:
For changelogs visit {GitHub}

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Please report any bugs you find in this thread.

Sixdd

#3
~Stuffified Construction~
Updated July 21st, 2017

Description:
At it's most basic level this mod sets most things to be constructed by stuff rather than a static cost. This translates into being able to make lamps and smithies and solar panels and all kinds of other things out of any metal you like (currently works with Cupro's Alloys for additional metal types). Also allows furniture to be made of any type of wood or similar material where appropriate (this mod adds new types of wood that you can get from the vanilla trees).

Includes new carpet colors with burned variant for the new burned floors. Compatibility for Architect Sense/Stuffed Floors is now included for Cupros Alloys.

Safe to add mid-game.
NOT safe to remove mid-game!


Includes optional compatibility for:
A Dog Said...
Area Rugs
Black Fuel
Cupro's Alloys
Cupro's Stones
Fertile Fields
Industrial Rollers
SS Mass Storage
Misc.  Bees 'n' Honey
Misc.  Training
Powerless!
Right Tool for the Job
Seeds Please
Vegetable Garden
Windows


Download: v0.17.1.10

{Old versions can be found on GitHub}

ChangeLog:
For changelogs visit {GitHub}

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Please report any bugs you find in this thread.


Sixdd

#4
~Industrial Drill Rig~
Updated August 8th, 2017

Description:
Adds a new drilling rig that allows you to mine up small amounts of metals, not intended as a primary source of metal but a good option for playing on flat maps after you've exhausted all of your mineral supplies.

There are now four editions of this mod.
The Vanilla Edition is for base game only.
The Alloy Edition is for Cupros' Alloys.
The Stuffified Edition is for Stuffified Construction.
And the Stuffified Alloys Edition is for both Stuffified Construction and Cupros' Alloys.

Safe to add mid-game.
NOT safe to remove mid-game!


Download: v0.17.1.11
Vanilla Edition
Stuffified Edition
Alloy Edition
Stuffified Alloys Edition
{Old versions can be found at the GitHub links above}

ChangeLog:
Changelogs are available at the GitHub links above.

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Please report any bugs you find in this thread.


AngleWyrm

#5
What I want most from Stuffed mods is that they consolidate the GUI clutter.

For example, instead of many floor types appearing as separate icons that cover the screen, just one icon with a right-click menu to select the material.
My 5-point rating system: Yay, Kay, Meh, Erm, Bleh

Sixdd

That would be great except you'd have to either code a c# mod for it or use Architect Sense as a dependency. For now you could use Stuffed Floors, that takes most of the popular mods floors and makes them into a list rather than separate icons. It only works with mods that have explicit support but really works to clean up the floors menu quite well.

Love

Can you please separate that driller in Stuffified Construction to another mod? I prefer using Quarry.

Sixdd

I should be able to separate it, might take a little while though. I'm working on another project at the moment.

Love

Also, I'm not sure why the lowering of electric lamps is included. I have mods based on the standard 75w cost that would need to be adjusted to account for that. I would prefer that get removed since it seems like it's outside of the mod's scope.

Sixdd

#10
That was one of my own personal tweaks but yeah I see what you mean, it doesn't really fit the context of "adding stuffability". I'll keep this in mind for the next update.

EDIT: Found some issues with the recipes for some production items, new update will be up tonight.

Sixdd

#11
~Cheap Lamps~
Updated July 17th, 2017

Description:
This mod is very simple, it changes the power requirements for Standing Lamps to 20w and rebalances the Sunlamp based on real-world values.

Safe to add mid-game.
NOT safe to remove mid-game!

This mod should be loaded AFTER any mods that change the same values/objects.

Mod Compatibility:
More Furniture
Vegetable Garden

Download: v0.17.1.3


ChangeLog:
For changelogs visit {GitHub}.

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Please report any bugs you find in this thread.



Diedel

Quote from: Sixdd on June 05, 2017, 04:42:17 PM
That was one of my own personal tweaks but yeah I see what you mean, it doesn't really fit the context of "adding stuffability". I'll keep this in mind for the next update.

EDIT: Found some issues with the recipes for some production items, new update will be up tonight.

The "IndustrialPDA" ? As that seem to be missing in the drill mod.

Sixdd

@Diedel Ah I knew I was missing something when I split the drill out, I'll have an update up soon. That's what I get for updating mods when I'm tired :p
@Love Thanks Love, the Stuffed Floors update will probably be up today or tomorrow.