[B18-A17] Sixs' Mod Showcase (News Updated: February 28th, 2018)

Started by Sixdd, June 02, 2017, 07:16:57 PM

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Sixdd

I'll look into both problems as soon as possible but I'm pretty busy, expect an update by sunday at the latest.

Sixdd

@hoaxdream - The problem should be fixed in the latest version, remember to load my mod after any other that changes the lights or my changes may get overwritten.

@weewee - I would need more information to help. First try loading my mod last, if that doesn't work I will need to see your mod load order. Please use pastebin.com

RiseKnight

Quote from: Sixdd on June 02, 2017, 07:22:36 PM
~Make Early Components~
Updated June 4th, 2017

Description:
This mod allows you to create components at a Smithy out of any metal. The process is expensive but invaluable for certain playthroughs.
For the sake of sanity the vanilla Component Workbench recipe has been sped up to give some incentive to still use it.

Savegame safe.


Download

{Old versions can be found on GitHub}

ChangeLog:
For changelogs visit {my site}

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Please report any bugs you find in this thread.
I found a bug. Somehow this mod makes component crafting disable

and here's my mod orders
Quote<li>Core</li>
    <li>Community Core Library</li>
    <li>Community Core Library - Vanilla Tweaks</li>
    <li>EdBPrepareCarefully</li>
    <li>Hospitality</li>
    <li>StorageSearch</li>
    <li>LT_NoCleaningPlease</li>
    <li>Rimfire 2.1</li>
    <li>ED-Embrasures</li>
    <li>ED-LaserDrill</li>
    <li>ED-Moat</li>
    <li>ED-MoreVanillaTurrets</li>
    <li>ED-OmniGel</li>
    <li>ED-SafeTraps</li>
    <li>ED-ShieldsBasic</li>
    <li>ED-SubspaceTransponder</li>
    <li>ED-TurretControl</li>
    <li>DermalRegenerator-DermalRegenerator1.7</li>
    <li>ESM - MineVein</li>
    <li>ESM - MountainTemp</li>
    <li>Miscellaneous_Core</li>
    <li>Miscellaneous_Incidents</li>
    <li>Miscellaneous_MAI</li>
    <li>Miscellaneous_MapGenerator</li>
    <li>Miscellaneous_Objects</li>
    <li>Miscellaneous_Robots</li>
    <li>Miscellaneous_Robots_Xtension</li>
    <li>Misc_Patch_-_EdBPrepareCarefully</li>
    <li>A.DESurgeries</li>
    <li>ExpandedProsthetics&amp;OrganEngineering</li>
    <li>AdditionalLighting-AdditionalLighting1.9</li>
    <li>Armor Crafting</li>
    <li>Weapon Crafting</li>
    <li>USCM - Core</li>
    <li>USCM - Turret</li>
    <li>RW_PawnStateIcons</li>
    <li>Infused</li>
    <li>MIRV Artillery</li>
    <li>NeurotrainerCrafting</li>
    <li>PowerCell-PowerCell1.4</li>
    <li>ReclaimFabric-ReclaimFabric1.6</li>
    <li>Rimsenal</li>
    <li>Rimsenal_Federation</li>
    <li>Rimsenal_Feral</li>
    <li>Rimsenal_hair</li>
    <li>RimWorld-Mending-master</li>
    <li>RT_Fuse-A14-1.0.1</li>
    <li>RT_PowerSwitch-A14-1.0.1</li>
    <li>RT_QuantumStorage-A14-1.0.4</li>
    <li>RT_SolarFlareShield-A14-1.0.4</li>
    <li>RW_Outfitter</li>
    <li>RW_Outfitter_Infused</li>
    <li>Temperature Control</li>
    <li>Training Rack</li>
    <li>CapsuleReactor</li>
    <li>DefenceShield-DefenceShield1.5</li>
    <li>GlitterTech</li>
    <li>Heavy defences mod</li>
    <li>Industrialisation</li>
    <li>kNumbers-0.5.1-A14</li>
    <li>More Factions Spawn</li>
    <li>P-Music</li>
    <li>MindAlteringDevice V1.13 A14</li>
    <li>PersonalShieldMKII-PersonalShieldMKII1.5</li>
    <li>PowerArmourMKII-PowerArmourMKII1.5</li>
    <li>Project Fallout v1.2d</li>
    <li>Wave Survival Mode</li>
    <li>[A14]Edge Technologies V0.20.1</li>
    <li>TilledSoil</li>
    <li>Rimsenal_Storyteller</li>
    <li>Embrasures</li>
    <li>Embrasures-Embrasures1.5</li>
    <li>MadSkills-A14-1.1.6</li>
    <li>Apparello</li>
    <li>ExtendedSurgery-ExtendedSurgery1.2</li>
    <li>ExtendedStorage-ExtendedStorage1.12</li>
    <li>ExtendedMedicine-ExtendedMedicine1.4</li>
    <li>FluffierThanThou-Fluffy_AnimalIncest-a5ed834</li>
    <li>FluffierThanThou-Fluffy_Breakdowns-39f6364</li>
    <li>FluffierThanThou-Fluffy_Tabs-2384906</li>
    <li>FluffierThanThou-RW_EnhancedTabs-8a13d11</li>
    <li>FluffierThanThou-RW_Manager-e3bde2d</li>
    <li>High Caliber</li>
    <li>MapReroll</li>
    <li>MoreTradeShips</li>
    <li>PetFollow</li>
    <li>A.EmergencyTreat</li>
    <li>Rimsenal_Security</li>


Sixdd

Seems I still had some stuff from another mod built-in. I'll have an update out in the morning.

Sixdd

#49
Had some free time so I went ahead and did the update. Make Early Components is now at version {0.17.1.2}. Let me know if the bug is gone or if any others creep up as I can't test at work.

Love

Thanks for the updates, much appreciated.

Love

Heads up, new Expanded Power patch:

"Expanded Power patches changed to not replace vanilla CostList with costList - should improve compatibility with other mods that patch the same stations"

Razhion

Wanna ask that when i try to make an industrial PDA i cant, it says that it is missing ingredients but i already have the required components.

Sixdd


ridjack

So, um... Stuffified Construction makes Power Conduits require "wire?" Which is, for some reason, locked behind Smithing research? So I can't use my already-researched Electricity until I research Smithing and "Spin Wires" at a Smithy?


Sixdd

Hmm... yeah guess I didn't think of that one. I never play the crashlanded scenario so I never ran into that problem. I'll make it so you can make the wire at the Anvil asap but windows ate my dev environment so it may take a little while.

1337x

I was just about to ask how do I make a PDA  because it requires 10 Ingredients, but no details on what exact ingredients it needs.

Sixdd

Yeah, it's an error I fixed several times now but I've been having issues with my dev environment and now I have to set everything up again on windows because apparently my linux drive died on me. Thank goodness for GitHub is all I can say. I should have an update out tonight or tomorrow.

Sixdd

#58
New version of Industrial Drill Rig is up with the fix to craft the PDA.

New versions of Industrial Drill Rig are up. There are now four editions of the mod, use only one or it will probably break something. More info on the OP.

New versions are up, all four editions are working great now :D

Sixdd

New versions of Make Early Components are up. This should finally take care of the recipe issues. Use only one of the new versions at a time.