
This mod alter both tropical biomes : it add a significant amount of new animals and plants to the game and increase fauna and flora diversity.
* Prisoner Tynan and Modder Colonists not included
Description
The new tropical biomes are challenging biomes with deadly diseases, strong animals, intense rainstorms and a thick jungle canopy that makes movement and expansion a challenge.
Added Animals :Jaguar, Panda Bear, Tiger, White Tiger, Tapir, Junglefowl, Peafowl, Okapi, Snow Leopard, Arctic Hare
Added Plants :Ferns, Palm Tree, Mahogany Tree, Strangler Fig, Bromeliad, Wild Rice, Bamboo, Taro, Stump Tree, Banana, Lemongrass, Coconut Palm, DreamVine, Heliconia, Jitter-Weed, Wild Smokeleaf, Wild Psychoid, Wild Cotton, Rafflesia, Hive in a tree
Added Consumables :Taro Root, Coconuts, Bananas, Jitter Berries (drug), Lemongrass, Dream Root (drug and can be used to craft Neutroamine), Honeycomb
Some tips for surviving in tropical environment:- Clear out plants for pathing. The dense jungle will considerably slow down pawns.
- Wood is abundant, but trees take a long time to chop down. Prioritize time and resources and focus on smaller trees and plants when clearing large areas.
- Foraging is a viable food option. Look out for rice, bananas, coconuts and lemongrass.
- While rare, jitter berries, smokeleaf, psycoid, healroot and cotton can also be foraged.
- The rain forest provides a lot of cover. Clear out areas to hit enemies, or use the cover to your advantage.
- Some animals in the rain forest do a lot of damage and are very fast. Choose fights wisely and try to avoid being ambushed.
- The rain forest rains a lot, so consider this when deciding on power and building options.
- Remove rafflesias from your area as these drastically reduce beauty.
- You can stop plant movement sway in the vanilla options menu.
All new arts were done by Coercion
