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[1.2] [KV] Trading Spot [ModSync RW]
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Topic: [1.2] [KV] Trading Spot [ModSync RW] (Read 60971 times)
Canute
Transcendent
Posts: 9895
Refugee
Re: [1.0] [KV] Trading Spot [ModSync RW]
«
Reply #45 on:
October 24, 2018, 03:40:05 AM »
Or maybe add a Guest/visitor spot if no hospitality mod is detected.
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How to download workshop mod's as non-steam user.
Kiame
Planetologist
Posts: 1453
Refugee
Re: [1.0] [KV] Trading Spot [ModSync RW]
«
Reply #46 on:
October 24, 2018, 05:30:26 PM »
Update:
Added a setting to have visitors go to the Trading Spot. By default it is enabled.
Added Polish translation. Thanks adam0310!
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My Mods
Beathrus
Colonist
Posts: 337
Haulin' all night!
Re: [1.0] [KV] Trading Spot [ModSync RW]
«
Reply #47 on:
January 06, 2019, 06:45:41 PM »
I like.
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Kiame
Planetologist
Posts: 1453
Refugee
Re: [1.1] [KV] Trading Spot [ModSync RW]
«
Reply #48 on:
February 26, 2020, 07:04:34 PM »
Updated for 1.1 -
https://github.com/KiameV/rimworld-tradingspot/releases/download/1.1/TradingSpot.zip
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My Mods
BlackSmokeDMax
Planetologist
Posts: 1732
Don't Have To Live Like A...
Re: [1.1] [KV] Trading Spot [ModSync RW]
«
Reply #49 on:
February 26, 2020, 08:04:44 PM »
Very much appreciated!
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Flagstone-Cheaper & Balanced Neutroamine Production Compat for Superior Crafting
Rafe009
Drifter
Posts: 99
Refugee
Re: [1.1] [KV] Trading Spot [ModSync RW]
«
Reply #50 on:
February 26, 2020, 09:11:08 PM »
Where is the trading square, what menu?
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Kiame
Planetologist
Posts: 1453
Refugee
Re: [1.1] [KV] Trading Spot [ModSync RW]
«
Reply #51 on:
February 26, 2020, 11:41:38 PM »
Updated the above release to support both 1.0 and 1.1 versions.
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My Mods
Canute
Transcendent
Posts: 9895
Refugee
Re: [1.1] [KV] Trading Spot [ModSync RW]
«
Reply #52 on:
February 27, 2020, 03:11:49 AM »
Quote from: Rafe009 on February 26, 2020, 09:11:08 PM
Where is the trading square, what menu?
Normaly Misc.
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How to download workshop mod's as non-steam user.
Kiame
Planetologist
Posts: 1453
Refugee
Re: [1.1] [KV] Trading Spot [ModSync RW]
«
Reply #53 on:
June 26, 2020, 01:56:22 AM »
Update:
Trading spot will not count as a building for anima trees.
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My Mods
Kiame
Planetologist
Posts: 1453
Refugee
Re: [1.2] [KV] Trading Spot [ModSync RW]
«
Reply #54 on:
August 12, 2020, 12:23:03 AM »
Updated to 1.2
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My Mods
tmo97
Drifter
Posts: 93
Refugee
Re: [1.2] [KV] Trading Spot [ModSync RW]
«
Reply #55 on:
September 01, 2020, 07:45:37 AM »
Thank you for making your mods to Rimworld.
Yours are all very useful and have eased my smothered frowns.
If only there were more people like you who live by the austere light of my untied shoelace.
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Ludeon Forums
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[1.2] [KV] Trading Spot [ModSync RW]