The Sappers

Started by CakeOP101, June 13, 2017, 06:15:00 AM

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CakeOP101

Randy Random Rough, Arid Shrubland.

The colony was cruising along - 6 pawns, a decent system going on. A notification for a raid pops up. Sappers. First time I had them on this colony. They burrow through an ancient danger, opening up some pawns and a bug infestation. The pawns and sappers all die, leaving the bugs. I decided that I could take them on, and installed my turrets near the entrance and opened it up.

Bad idea.

They rush to my pawns, the turrets only making it worse due to friendly fire. Eventually, all my colonists go down. Except one pawn - non violent, sitting around crafting. The remaining turrets take the bugs down. I panic. I quickly order the pawn to rescue everyone, but I realise it's futile. I leave the 2 pawns I rescued in their beds, and tossed the rest into the cryosleep pods. And now I wait, rebuilding my colony. Hopefully Randy doesn't screw anything up.

Sola

That's nifty.  Storing pawns in ancient cryptosleep instead of bleeding out?

An alternative is making sleeping spots on the ground and field-medicing on the spot.
Two tiers of construction jobs.  One for expensive/quality items, and one for walls/floors/etc.

https://ludeon.com/forums/index.php?topic=28669.0

CakeOP101

Got bombed to death by siege. Rip colony - you shall be missed. I just said screw it, and jumped in the cryosleep pods lol