Colonist goes berserk (Update - WAD, it's a feature of one of the mods in use)

Started by Social Chamilion, July 03, 2017, 08:43:11 PM

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Social Chamilion

1 circumstance :Lillith just goes crazy every now and then. She is completely happy, healthy, and calm. Then she tries to murder everyone, or goes emo and shuts herself in her room.

2 What happened :She went crazy twice before going emo, resisting arrest, and getting her leg destroyed in the ensuing fight. Every single time she is arrested, she immediately becomes a good citizen again... Until she is at around full health, and goes on a killing spree.

3 What i expected to happen : I expected it to be a single time freak occurrence, but it's not.

4 How to make the bug happen again : Just play the game as usual, and she should try to murder, or go insane again.

5 Savegame/Log File : https://drive.google.com/drive/u/0/folders/0B8ogTVnYAyHpY2lfVkFmdHZaY2M

Reinhark

Quote from: Social Chamilion on July 03, 2017, 08:43:11 PM
5 Savegame/Log File : https://drive.google.com/drive/u/0/folders/0B8ogTVnYAyHpY2lfVkFmdHZaY2M

Quick check confirms that some of your colonists have AI computer core implants from EPOE, which makes colonists go crazy every few days.

This is completely intended behavior. Please go ask that modder.

Social Chamilion

That's a nasty surprise.
Thank you for the check, and sorry for wasting time.

Calahan

Moving this to mod bugs (not that it's a bug, but Tynan wouldn't want this to remain in the main bugs forum).

@ Reinhark - Many thanks for the assist on this one. Really appreciate it.