Which mod is causing errors?

Started by sgpascoe, July 07, 2017, 06:20:44 PM

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sgpascoe

I'm not enitrely sure how to read the log files just yet!

The problem doesn't exist until everyone is awake, and then seems to be failing infinitely causing lag spikes every second or so.

Cannot get AdjustedCostList for TurretGun with null Stuff.
PAWNNAME threw exception in WorkGiver ConstructFinishFrames: System.NullReferenceException: Object reference not set to an instance of an object

main log export:
https://gist.github.com/f2fb503837ec74689c4cc4a7554f422a



Is this easy to work out, or is there a way I can track down which mod is causing the checks?

skullywag

Looks like combat extended based craziness, post this over on that thread if you havent already.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?