CTD on OSX on any new colony

Started by System.Linq, July 13, 2017, 01:28:09 PM

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System.Linq

Full log:

Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: creating device client; threaded=1
Renderer: Intel(R) Iris(TM) Graphics 6100
Vendor:   Intel Inc.
Version:  4.1 INTEL-10.18.65
GLES:     0
GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 151343104
Begin MonoManager ReloadAssembly
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
Loading /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless)
Loading /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll into Unity Child Domain
- Completed reload, in  0.068 seconds
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
Platform assembly: /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
UnloadTime: 3.134258 ms
Setting breakpad minidump AppID = 294100
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197999501558 [API loaded no]
Command line arguments: -logFile ~/Desktop

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

RimWorld 0.17.1557 rev1154

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Non platform assembly: data-0x1034c4c00 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1034c4c00.dylib
Non platform assembly: data-0x1125a8000 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1125a8000.dylib
Non platform assembly: data-0x1034e4800 (this message is harmless)
Non platform assembly: data-0x112b1c000 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x112b1c000.dylib
Non platform assembly: data-0x102cbe200 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x102cbe200.dylib
Non platform assembly: data-0x1034dfe00 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1034dfe00.dylib
Non platform assembly: data-0x102cc5c00 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x102cc5c00.dylib
Non platform assembly: data-0x102cc8400 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x102cc8400.dylib
Non platform assembly: data-0x102cc9600 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x102cc9600.dylib
Non platform assembly: data-0x10920ae00 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x10920ae00.dylib
Non platform assembly: data-0x102ccae00 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x102ccae00.dylib
Non platform assembly: data-0x1034f4800 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1034f4800.dylib
Non platform assembly: data-0x102cde600 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x102cde600.dylib
Non platform assembly: data-0x102ce3e00 (this message is harmless)
Non platform assembly: data-0x1127b9000 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1127b9000.dylib
Non platform assembly: data-0x102ce3e00 (this message is harmless)
Non platform assembly: data-0x1127da000 (this message is harmless)
Fallback handler could not load library /Users/makeschool/Library/Application Support/Steam/steamapps/common/RimWorld/RimWorldMac.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x1127da000.dylib
Extended Storage :: Harmony patch successful (Void SpawnSetup(Verse.Map, Boolean)) Transpiler (gets rid of the unnecessary stack count truncation)

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Duplicate code-linked translation key: Paused in language English

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Duplicate code-linked translation key: QualityBuilder.Nothing in language English

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Duplicate code-linked translation key: MessagePlacementOnSupport in language English

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

(Filename:  Line: 375)

Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Hospitality injected.

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

[HugsLib] v3.1.2 initialized ExpandedIncidents, Hospitality, Psychology

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

AcEnhancedCrafting injected.

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.034148 ms
QualityBuilder added property to '51' things

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 7333.
Total: 26.224812 ms (FindLiveObjects: 0.336589 ms CreateObjectMapping: 0.312705 ms MarkObjects: 25.517597 ms  DeleteObjects: 0.057515 ms)

Loading game from file Work Colony with mods Core, HugsLib, EdB Prepare Carefully, Rimsenal - Rimhair, AC-Enhanced Crafting - A17, Expanded Prosthetics and Organ Engineering 2.0, A Dog Said..., QualityBuilder, RT Fuse, Efficient Light, Feed The Colonists, BetterCoolers, BetterVents, Expanded Incidents, ExtendedStorageFluffyHarmonised, Hospitality, and Psychology

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

QualityBuilder added to orders category.

(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12823.
Total: 106.372513 ms (FindLiveObjects: 1.002319 ms CreateObjectMapping: 1.373768 ms MarkObjects: 103.960632 ms  DeleteObjects: 0.035095 ms)


Unhandled Exception: System.ExecutionEngineException: SIGILL


Not exactly helpful. The game just crashes to desktop a little while after I start a new colony. It happens with every new colony I make. I'm testing on a Macbook Pro, OSX Sierra 10.12 to replicate this.

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